Dragon Age: The Veilguard (October 31, 2024)

Luke Cage

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The writing comes off too modern. like the characters could be in an coffee shop in 2015 having the same conversations and it wouldn't seem out of the place. I think thats why people are trashing it. I mean they are throwing around jargon that didn't even exist until Gen Z invented it.

But the voice acting is pretty good in spite of that, imo. There are some scenes particularly with the necromancer guy in your party where i was like, man this is head and shoulders above the kind of acting i'm used to seeing in a video game.

But yeah having characters use terms like non-binary, cringe, or basic to describe things feels odd in the fantasy world supposed to be a long time ago where i would expect people to be on some "thou art""foul naive" type shyt.

also people weren't worried about being misgendered back in the horse and carriage eras, they were worried about being lynched or burned at the stake as a witches for not conforming to gender and societal norms. I doubted they went around correcting peoples pronoun usage. be like slaves getting mad at the slave owner for calling them negroes instead of african american. They were more concerned about being whipped and raped back then than proper labels
 
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Dallas' 4 Eva

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This game is starting to bore me. Waaay to linear, the dialogue is too dry, the combat is OK but it isn't enough. As of right now I'd give this a 7/10 at best being generous. It's just kinda boring.
 

Jmare007

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In what ways is the writing bad, predictability?
No, not at all. It's about how characters are written, how they portray their struggles and a lot of the dialogue they are given outside of in game banter (which is actually really good). You have one section of the game that is pretty damn well written, that makes you want to know more and ask yourself what was the right/wrong thing to do. But you also have a larger part of the game that is very on the surface and just lazy, which comes off worse than it should because they are trying to tackle pretty complex stuff and the writing is just not up to the themes they are trying to tackle.
 

42 Monks

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No, not at all. It's about how characters are written, how they portray their struggles and a lot of the dialogue they are given outside of in game banter (which is actually really good). You have one section of the game that is pretty damn well written, that makes you want to know more and ask yourself what was the right/wrong thing to do. But you also have a larger part of the game that is very on the surface and just lazy, which comes off worse than it should because they are trying to tackle pretty complex stuff and the writing is just not up to the themes they are trying to tackle.
:francis: i've never seen yal prop up a game this way
 

42 Monks

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Of course you just focus on the only thing I praised about the writing and just skip past anything else :mjlol:
i've never seen the coli tip toe around shyt like this and its just wild to me :hubie:

been posting here for ages. and in this game one of the better characters should be a layup for bioware - possessed assassin with a checkerboard of morals instead of a grey area

sounds awesome. too bad most of his banter is about coffee and who's making it and why it isn't him. its even beantime with said demon in the room. don't even get me started on bellara who's objectively a self insert booktok subscriber. or greatest detective who doesn't detect shyt.
 
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Flexington

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I haven't played much - so I've tried to not speak on the game too much because...I haven't seen much. :yeshrug:

However, it just hasn't pulled me in from the intro (and a bit after).

The intro was full of visual spectacle - but the presentation of the story and crew dynamics felt disjointed to me. This crew we're running around with speaks as if they both know each other and don't at the same time. Lots of story points being delivered in basic ways and being reiterated too often.

I just heard them state the point a sentence ago, why are yall telling me again? Almost like they expect us to not have been paying attention or have short term memory loss.

Paths felt pretty linear (which is okay for an intro) but combined with the movement felt a little wonky to me.
Environments like it wants to be a full on action RPG, but doesn't have the openness in pathways to benefit from interacting with it (maybe that changes post intro). Jumps feel a bit too floaty - then feel janky when you do things like collide with something in the environment that can be climbed over as they'll auto-climb.

UI still feels noisy to me in combat. Lines showing where long range attacks will land, the faux spidey sense color changes for parry/dodge timing can be a bit much along with all the effects of you/your team's attacks but maybe I'll get use to it.

I've played games with worse stories but the combat kept me entertained.
I've played games with worse combat but the story kept me entertained.

This is just in the middle for both for me and keeps me engaged for an hr or 2.
Again, maybe that will change the more I play but I just haven't felt drawn in enough to play more.
 

Jmare007

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i've never seen the coli tip toe around shyt like this and its just wild to me :hubie:

been posting here for ages. and in this game one of the better characters should be a layup for bioware - possessed assassin with a checkerboard of morals instead of a grey area

sounds awesome. too bad most of his banter is about coffee and who's making it and why it isn't him. its even beantime with said demon in the room. don't even get me started on bellara who's objectively a self insert booktok subscriber. or greatest detective who doesn't detect shyt.
The banter gets a lot better as you advance the story and get more people in the crew. The only times Bellara is not obnoxious as fukk is when she's interacting with Emmrich or Neve.

Characters getting paired up in the Lighthouse for random interactions is pretty cool and it's the only time when they seem like real characters. Or when you go back through Sola's memories and it finally feels like you have a crew of people talking through shyt and trying to figure out what the fukk is going on.

It all contrasts with the blandness of all the other scripted stuff, were the only one that seems to have a real story worth a fukk is Solas, and that's basically because you only have a few convos with him and the rest you are given exposition about his past in cool ways.

You are right about Lucanis, the fact he's a fan of coffee because he doesn't want to go to sleep because of fear of Spite taking over is as lazy as it gets :pachaha: everything about the Crows is weird, it's like they mixed Italian/Spanish/Mexican cultures in a blender and made it a group :mjlol:
 

Malik1time

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All these bad reviews makes me very scared for the next mass effect :snoop: :snoop: :snoop:
After the disaster called andromeda I can’t take another mass effect L
 

OneDeep

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The banter gets a lot better as you advance the story and get more people in the crew. The only times Bellara is not obnoxious as fukk is when she's interacting with Emmrich or Neve.

Characters getting paired up in the Lighthouse for random interactions is pretty cool and it's the only time when they seem like real characters. Or when you go back through Sola's memories and it finally feels like you have a crew of people talking through shyt and trying to figure out what the fukk is going on.

It all contrasts with the blandness of all the other scripted stuff, were the only one that seems to have a real story worth a fukk is Solas, and that's basically because you only have a few convos with him and the rest you are given exposition about his past in cool ways.

You are right about Lucanis, the fact he's a fan of coffee because he doesn't want to go to sleep because of fear of Spite taking over is as lazy as it gets :pachaha: everything about the Crows is weird, it's like they mixed Italian/Spanish/Mexican cultures in a blender and made it a group :mjlol:
Am I the only one who thinks the other major female crow voices sounds out of place :pachaha:

It sounds louder than anyone else’s in the game:what:

But it’s Sombra’s voice :wow:
 

Fillerguy

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The writing comes off too modern. like the characters could be in an coffee shop in 2015 having the same conversations and it wouldn't seem out of the place. I think thats why people are trashing it. I mean they are throwing around jargon that didn't even exist until Gen Z invented it.

But the voice acting is pretty good in spite of that, imo. There are some scenes particularly with the necromancer guy in your party where i was like, man this is head and shoulders above the kind of acting i'm used to seeing in a video game.

But yeah having characters use terms like non-binary, cringe, or basic to describe things feels odd in the fantasy world supposed to be a long time ago where i would expect people to be on some "thou art""foul naive" type shyt.

also people weren't worried about being misgendered back in the horse and carriage eras, they were worried about being lynched or burned at the stake as a witches for not conforming to gender and societal norms. I doubted they went around correcting peoples pronoun usage. be like slaves getting mad at the slave owner for calling them negroes instead of african american. They were more concerned about being whipped and raped back then than proper labels
This game didn't happen. This is made up. Like trannies.
 
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