f you thought the console wars were over then you're hugely mistaken. The battle between PS4 and Xbox One has only just begun.
Published on May 28, 2013
This generation it's common for the Xbox 360 to get preferential treatment over the PS3 thanks, in part, to the latter's difficulties to develop for.
With next-gen consoles PS4 and Xbox One looking to be fairly similar in architecture, the real test of the power will come down to the hardware itself.
Talking to Eurogamer, JustAddWater's Stewart Gilray suggested that the PS4 could edge out the Xbox One in the technical department.
"We might see slightly smoother framerates on PS4," said Gilray. "We're working with Sony right now, and they're trying to actively push 60 frames per second, 1080p."
"You might get situations where the graphics will be a little, but not much, lower quality on the Xbox One. Or, you might get some fixed at 30 frames per second situations in 1080p."
Gilray added that it does depend on the "scale of the game", but that the PS4 is going to have no problems with anything being pushed on the Xbox One.
"If your game is going to push the heck out of the PS4, you might have to do some little tweaks [for the Xbox One version]. But if you design your game to work on Xbox One at 60, it's going to work on PS4 at 60."
With that said, Gilray admitted that the similarities between consoles will make the disparity even smaller than it is now.
"The classic example is Devil May Cry on PS3. There were some cases where they used a lot lower quality texturing compared to 360. That line will be blurred. It might be inverted on these two machines. It's early days."
And why will the PS4 have the advantage over the Xbox One next-gen?
"The reason PS3 had slightly lower quality textures on some games with Unreal powered engines was because of the speed it moved around at," said Gilray.
"Now, with GDDR5 on PS4 it's going to whiz around really fast. I wonder if that will be sacrificed a little bit quality wise with the DDR3 stuff on Xbox One."
The PS4 is built with 8GB of GDDR5 RAM, while the Xbox One has 8GB DDR3 - a slower and older version of the RAM that could limit the Xbox One in the long run.