nope don’t care about that...I asked tho bcuz I experienced some of the other issues you referenced on the PS5 than I did on the XSX minus the controls...had no issue in that regard on either platform granted that’s subjective to me
I wouldn’t believe that these issues I’m seeing aren’t present on every other platform.
I can’t wrap my head around more horsepower “fixings the issues I’ve seen. This is just jam packed with design flaws that need to be addressed. I’m still tweaking the stick sensitivity and response curves to get this game to at least feel like a standard game.
I’m noticing something and I’m interested in second opinions on this...
I’ve been tweaking the controls and notice that when in an empty room, I can get the right stick to start to feel decent and I can ads and put items in my cross hairs with some competency. It seems to me that when you aim at an enemy, the game is forcing my aim to go all over the place. It’s hard to describe but try aiming in an empty room and then go into a gun fight. The controls feel VERY different. It’s like the game is designed to force me to level up my ability to actually aim correctly in a fire fight. Ive been tweaking the aim assist settings now because I can definitely feel the gun being pulled in different directions during fire fights.