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I always assumed that Square never really cared for turn based for Final Fantasy.
I think the conversation is silly. Is there hard evidence that FF games are struggling in anyway? I'm not talking about former fans mad at the new direction I mean in general? The idea that square has been failing in the attempt to broaden their audience isn't something I've seen concrete evidence of. What are their sales goals and are the newer games hitting those goals?
I think the conversation is silly. Is there hard evidence that FF games are struggling in anyway? I'm not talking about former fans mad at the new direction I mean in general? The idea that square has been failing in the attempt to broaden their audience isn't something I've seen concrete evidence of. What are their sales goals and are the newer games hitting those goals?
I I think the conversation is silly. Is there hard evidence that FF games are struggling in anyway? I'm not talking about former fans mad at the new direction I mean in general? The idea that square has been failing in the attempt to broaden their audience isn't something I've seen concrete evidence of. What are their sales goals and are the newer games hitting those goals?
I still fukk with Tales series"FF16" and "Rebirth" both flopped.
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Square Enix Admits Final Fantasy 16 and 7 Rebirth Profits ‘Did Not Meet Our Expectations’ - IGN
Square Enix has made public its dissatisfaction with Final Fantasy 16 and Final Fantasy 7 Rebirth’s commercial performance, admitting neither game met profit expectations.www.ign.com
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Square Enix May Be in Serious Trouble Following Final Fantasy 16 Launch
A new report suggests Square Enix is in serious financial trouble, even after the launch of the highly-anticipated Final Fantasy 16.gamerant.com
They've been losing money for a few years now.
Fred.
That 3.5 million number isn't for Rebirth, that was for Remake selling in 3 days on PS4. Square never officially announced the numbers for Rebirth. Rebirth was the in the top selling games of 2024 for the whole year though so I doubt it "flopped".Yes 3.5 million copies for a remake of one of squares biggest games of all time is horrific.
16 flopped too, a large part of this is due to how they still do exclusivity like its 2010 though
"FF16" and "Rebirth" both flopped.
![]()
Square Enix Admits Final Fantasy 16 and 7 Rebirth Profits ‘Did Not Meet Our Expectations’ - IGN
Square Enix has made public its dissatisfaction with Final Fantasy 16 and Final Fantasy 7 Rebirth’s commercial performance, admitting neither game met profit expectations.www.ign.com
![]()
Square Enix May Be in Serious Trouble Following Final Fantasy 16 Launch
A new report suggests Square Enix is in serious financial trouble, even after the launch of the highly-anticipated Final Fantasy 16.gamerant.com
They've been losing money for a few years now.
Fred.
Yes 3.5 million copies for a remake of one of squares biggest games of all time is horrific.
16 flopped too, a large part of this is due to how they still do exclusivity like its 2010 though
Respectfully, nah man.
We came to the same conclusion (Square needs to go back to it's turn based roots) but I disagree with pretty much the entirety of what you're saying here.
"FF" is one of the longest running most successful franchises in gaming history. It's not niche by any measure of the word.
Square's issue is, they don't seem to realize turn based combat is mainstream, and has been for a very long time. They're stuck in the early 00's. They think fans want an RPG/"Devil May Cry" hybrid which doesn't please RPG fans, or action/adventure fans. That's why the reception for "FF" has been lukewarm for a minute. It's why straight turn based RPGs are performing as well as, if not better than, "FF".
They need to bite the bullet and make a traditional turn based RPG "FF". Their fan base is so divided at this point I'm not even sure how it would be received. Which is insane because "FF" practically birthed the subgenre in gaming.
Fred.
Which is what I meanOk this seems straight forward although I'm not sure what their expectations are. It's entirely possible that they might just have too high expectations for this series and within the context of gaming overall the series is in a good spot but I digress they seem to be having some issues.
That 3.5 million number isn't for Rebirth, that was for Remake selling in 3 days on PS4. Square never officially announced the numbers for Rebirth. Rebirth was the in the top selling games of 2024 for the whole year though so I doubt it "flopped".
The narrative around Rebirth was always people extrapolating that it flopped due to them conflating Square saying that they released multiple HD titles including XVI and Rebirth but profits did not meet their expectations which is a running theme with Square saying that about every single game they release. They're just saying all of their past actual flops like that Splatoon looking game and others were not mitigated with XVI and Rebirth.
Actually I just found out that they themselves just said that Rebirth sales were NOT disappointing.
This was from Dec 2024 so the narrative about Rebirth flopping can be put to rest finally. That was an annoying narrative being spun out of nowhere all last year just because there wasn't any official numbers dropped. Nobody can say it flopped, all we have as of Dec 2024 is the man himself saying the sales were satisfying so now it can't be spun that it was both a flop(narrative) vs it was satisfying(From the source itself.)
The idea it flopped didn't come out of nowhere, their own financial report said it's profits did not meet expectations.
So I dunno what dude is referring to.
Fred.
I would honestly say that Persona is the face of the JRPG genre right now.I think Square should treat it as such because the approach of treating the series as if its a juggernaut on par with Mario, Pokemon, Call of Duty, etc. isnt working.
Its funny because outside of me calling FF niche, the rest of what your saying is what I said so I dont get it
Which is what I mean
Square is acting like FF is synonymous with the gaming mainstream and it isn’t. Its the face of the RPG genre but the RPG genre is natively for hardcore gamers, not casuals. So appealing to casuals doesnt make sense anymore, treat it as the niche that its always been