Dallas' 4 Eva
Superstar
This is due to the fact there are a million more ways to play Dark Souls than Bloodborne...I mean, its just as inaccessible as dark souls is. You’re dropped in a medical clinic with no weapons and a huge werewolf is standing between you and the exit. That is extremely unconventional compared to the hand holdy AAA games on the market. Then they pretty much put a weapon in your hand and throw you in the middle of a angry mob of demon-men, giants, rabid dogs, giant crows, more werewolves, a surprise boss battle, etc.
Its the same formula different package. Bloodborne is more about speed and being aggressive, where dark souls is more about patience and timing. I honestly dont think one is any easier than the other. Theres a million ways to break a souls game, theres less ways to break bloodborne.
And you’re just not going to get a real “souls” experience in anything but a Miyazaki game. It’s just not possible to properly replicate.
Better to play games that have the essence of what makes souls games good, like hollowknight
That is the point we are trying to make, y'all aren't looking past world design and shyt and not looking at it how we are. Dark Souls gives you options, Bloodborne doesn't. Bloodbornes actual gameplay loop is closer to a pure action game the only thing that matters really in Bloodborne is your weapon your armor doesn't do too much ofbshyt, whereas Dark Souls while it isn't light on the action elements, the action elements in the game are a lot more effected by your stats, the build you play as, and the equipment you wearing and how much you weigh.