Dallas' 4 Eva
Superstar
If you wanna talk about parrying making the game easier, you should also bring up how magic builds in every dark souls game is basically easy mode. It's cool that you can make a magic build in dark souls, but the enemys feel like they weren't designed to take into account range based characters.
I don't get how you can post this and completely miss my point. Dark Souls is an RPG because IT GAVE YOU THE CHOICE TO DO THAT. Magic is OP, particularly in Demon's Souls. Doesn't change the fact the beginning of any Souls game is BRUTAL for a magic character because they aren't getting the survivability stats and they don’t get the good difference making spells until around the midway point of the game. I'd argue it has the hardest learning curve and progression of any type of build, see what I said there any type of build something that Bloodborne does not have BUILDS.