It’s been no secret that there
have been issues behind the scenes with the development of AEW Fight Forever. AEW’s first major console game is still expected to release in the fall, but fans should go in with the understanding that there will be limitations with the game.
One such feature that will be limited is the game’s creation suite, which saw limitations implemented rather quickly.
Not having a suite as deep as other sports titles shouldn’t be that surprising. Having the ability to create championships, arenas, shows, and more was nothing that should’ve been anticipated for the first game. However, the limitations are going to be felt in other areas of the suite which can be viewed as either a good or bad thing, depending on how you look at it. SGO was told that movesets in general will be limited “akin to an early 2000s wrestling game” while customization options for wrestlers will leave people wishing they had more.
Regarding the game’s music, one source said don’t expect all of the licensed music that wrestlers have for their entrance themes to make it into the game. One said,
“there’s a reason they are showing only wrestlers with themes created specifically for AEW in their previews”.