Y'all ready for $70 games for Next Gen?

Rekkapryde

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back in the day, game companies still wanted to make money, but they still had programmers and devs who loved the craft.

Now it's not even about making a functional game as much as making a huge seller, and about nothing more than seeing how much they can charge and get away with.

Plus, back then, there were SO many games. Remember back on Genesis/PS1/PS2, there were just hundreds & thousands of games. Alot more competition kept the prices down.

that's why indies are important IMO.

@The Mad Titan posted this shyt last week. some shyt like this would be a 9/10 back on the NES


and it's probably gonna be like 20 bucks when released. that shyt is copped
 

Kairi Irving

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I think that game was actually a collectors item that why that particular game was so expensive...
:picard: @Rekkapryde you know about those imports
They put CE's on display like that? I'm pretty sure it was previously owned too.
It was the only copy there.
 

ORDER_66

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They put CE's on display like that? I'm pretty sure it was previously owned too.
It was the only copy there.

MvsC 1&2 are both kinda stupid expensive I think because there was a limited amount. :patrice: I skipped it tho my favorite was marvel super heroes :wow:
 

Kairi Irving

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MvsC 1&2 are both kinda stupid expensive I think because there was a limited amount. :patrice: I skipped it tho my favorite was marvel super heroes :wow:


I remember it vividly because I copped CvS2 for like 5-7 dollars that day
 

Kalik

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Don't mind the games costing $70 if there was NO microtransactions after buying the game. A yearly DLC for a small fee is OK (under $20) if it has at least quarter of the base games content.

NES and Super NES / Genesis games were $50. With inflation... it may be more than $70 in 2020.
 
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