UNCHARTED 4: A Thief’s End [The Await Is Over: King Drake sliding into our hearts]

Fatboi1

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I think they will try to push it out today if possible from what im reading on the fourm
The update was supposed to be out tomorrow, with the stream today. Since the stream was delayed or w/e, I'd THINK the patch still gotta drop since the patch was already submitted to Sony. The stream was probably going to go into more info on upcoming dlc and any changes technically. :manny:
 

The G.O.D II

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Lets be real, this game is so far the biggest disappointment this year. Average, stale story with a predictable ending. Bullshyt, bare, pay to win MP
 

Nomad1

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Lets be real, this game is so far the biggest disappointment this year. Average, stale story with a predictable ending. Bullshyt, bare, pay to win MP
This. ND tried to make Uncharted like TLOU from SP all the way down to the MP. They killed the series.
 

Fatboi1

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:blessed:

The Village Map from UC2 coming next month. That was my FAVORITE map from pretty much every UC MP.

This is what it looked like..


The new trailer for the map coming today had a glimpse of it.
 
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Fatboi1

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how is mp pay to win when you can earn everything by playing?
Yeah I saw that and was like :dwillhuh:. You don't have to pay for anything. Hell I got the P90 and another dlc weapon already and on top of that they're not the best weapons anyway. Ak, FAL and the Mettler is the top used weapons in ranked from what I heard. UC4 is a lot of things but pay to win it isn't.
 
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Fatboi1

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Patch Notes
Ranked Season 2 has started!

New ranked rewards added:
• Gold / Platinum / Diamond / Master Bandanas

Individual performance has a bigger effect:
• Top Performer bonus replaced with Performance Grade for all players
• The amount of bonus points is based on your performance in the match compared to the average in your rank
• A strong performance can almost fully offset the points lost from a loss in most ranks

Party members share performance of the party:
• Performance of all players in the party is averaged to determine the bonus Rank Points that the whole party receives

Faster ranking up:
• Requirements to advance to qualifiers were reduced (Previously some ranks required >100 Rank Points, now all require 100 except Apprentice, which is 50)

Easier to pass qualifiers:
• Previously passing required winning best 2 out of 3 matches, now requires 1 out of 3 (Bronze), or 2 out of 5 (Silver).

Easier to get back into qualifiers:
• Failing qualifiers now sets you back to 90% of the previous rank (was 60 – 90%), so winning your next game will loop directly back into qualifiers

Other changes:
• Max rank achieved through initial placement matches is now Gold III (was Silver III)
• Ties no longer award Rank Points to either team

Maps:
• New Devon

Economy changes:
• New 300UP Currency Pack (coming soon with a PlayStation®Store update)
• Added Match Completion bonus worth 10 Relics
• Winning a match now awards 20 Relics

Networking:
• Players can no longer late-join a match where 50% of the match score or time has elapsed (at the time match is found)
• Players can no longer late-join a match where the winning team is leading by more than 30% of the score limit
• Idle player kick timer reduced to 30 seconds

Menu Changes:
• New option allows the user to launch the game and be taken directly into Multiplayer
• You can now use |d_pad_l||d_pad_r| to select booster levels and weapon/sidekick/mystical mods, for faster loadout editing
• Global leaderboard now shows percentile in the format “Top x% of all players”
• You can now scroll to the top of the leaderboard by pressing |t|

Balance Changes:
• C4 does knockdown on all levels
• Grenade knockdown radius decreased
• Hold breath underwater time reduced
• Increased damage pass-through in water
• Increased distance that bullets travel in water

Bug Fixes:
• General level exploit fixes
• Fix to players not being able to take cover in certain situations
• Remnants level update to improve performance
• Camera Control options “Acceleration Speed” and “Ramp Power Scale” will now Reset to Defaults properly
• Friend’s List performance and update improvements
• Fix to mystical/sidekick mod loadout exploit: switching to a loadout with a different sidekick / mystical mod will now wipe out any previously purchased mysticals / sidekicks
• Fixed multiple idol pick-up issues in Plunder
• Fixed bug with Combat Marking & Mark on Damage allowing Stealth users to become marked occasionally
• Late-Joiners can now properly melee a Brute
• Fixed a bug with throwing Mysticals while on a rope causing the player to re-throw the rope
• Fixed bug with Gifting booster not allowing to gift to certain players
• Fixed mystical throwing issue with alternate control scheme
• Fixed a bug where the host was unable to start custom games when clients were in a submenu
• Fixed a bug that prevented the Wrath of El Dorado from damaging enemies when the owner dies

Cheater reporting website is now up:
• If you see someone cheating, save a video of it and report them at: Uncharted 4 Multiplayer: How to Report Suspected Cheating, Exploits, or Unsporting Play – Welcome to the Naughty Dog technical issues forums!
 
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Fatboi1

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It’s been just over a month since we launched Uncharted: 4 Lost Treasures DLC — our first multiplayer DLC update for Uncharted 4 Multiplayer, which introduced a new map, new weapons, a new Mystical, our revamped Rank System, and more.

Since then we’ve been hard at work on our next major multiplayer DLC release and gathering player feedback as we continue to evolve the multiplayer experience. One comment we see and hear the most is “Release more maps!” Rest assured, we’ve heard you loud and clear and today we’re excited to introduce New Devon, an all-new multiplayer map launching today in Uncharted 4 Multiplayer.


Like all of our DLC, New Devon is available for all players as part of a free update. Inspired by the Uncharted 4 campaign, New Devon is set in the lush ruins of an abandoned pirate colony. It’s one of our largest maps to-date and features wide open exteriors with elevated vantages for those who prefer long-range engagements. If you’re more of a run-and-gun player, don’t worry — there’s no shortage of tight corridors for close-quarters combat.

Alongside the launch of New Devon, we’re also introducing an array of changes and improvements to Uncharted 4 Multiplayer, including new ways to earn Relics and unlock Multiplayer items. Now, in addition to completing Challenges, players can acquire Relics by completing and winning matches. We’ve also added Premium DLC Skins and Pre-Set outfits to DLC Vanity Chests, giving players a chance to unlock Premium vanity items at a reduced Relic cost. This Friday, September 2, we’re also kicking off a sale in the Uncharted 4 Multiplayer Store, offering discounts from 33% to 62% on all DLC Relic chests until Friday, September 16.

For our more competitive players, the 1.12 patch also includes updates to Ranked Team Deathmatch and a new set of rewards for Season 2. We’ve taken the community’s feedback to heart and with these changes, we’re aiming to make the competitive experience more rewarding for solo players. Be sure to swing by the Uncharted 4: A Thief’s End website for more details on Ranked Team Deathmatch Season 2 and full list of updates in 1.12.

As we’ve said before, there’s plenty more to come in Uncharted 4. In September, we’ll be launching our new DLC update, which will add a new map, game-type, personalization items, and more. We’ll be sharing more news about our next DLC drop soon, so keep an eye on our Twitter, Facebook, Instagram, and Snapchat pages.

In the meantime, we hope you enjoy New Devon and we’ll see you online!


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GoldenGlove

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Lets be real, this game is so far the biggest disappointment this year. Average, stale story with a predictable ending. Bullshyt, bare, pay to win MP
I felt like something was 'off' with this multiplayer since the beta.

TLOU is the best MP game they've created, with UC2 being 2nd. I hope they don't fukk up TLOU's multi, that game really had a unique and fresh feel to it's multiplayer component. UC2 did too, but they basically fukked it up with the downing system, sidekicks and all the reviving that goes on. For a game that was build on run and gun fun action, it went to something that's damn near impossible to win/play without a solid team. Playing this game solo online is probably harder to win in than something like Siege, which is fukking crazy for the kind of game that it is.
 

Fatboi1

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if they putting old maps on here why tf are they releasing two a season :dwillhuh: shouldnt we be gettin like a ton of maps? should be 4 a season easily
These cacs think they slick. Boutta drop like 1 to 2 more maps and call it a day on some "Well it was free!!"

The road map showed "maps" for summer so it's like counting next month's DLC it'll have been 3 maps/new game mode, cinema mode and extra guns/shyt.

Autumm they got "new maps" so I suspect 3 more maps. Probably 2 new and a UC3 map. They betta drop more maps or else I'ma crack a joke on they twitter.
 
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