Nah. That's not performing better. You're ignoring the PC brehs are running these games at 1080p or higher with much higher visual effects at more than 30fps. Not true at all. PS4/Xb1 versions of games are NOT running at locked framerates with zero tearing. BF4 isn't running at a locked 60fps at 900p on PS4 or locked 60fps at 720P on BF4. Just a look into a DF tests and you can see that isn't the case. Consoles are not outperforming games running on stronger PCs..Notice all those games you mentioned are open world. It's difficult to get those types of games to flawlessly stream all that stuff on all the different hardware out there. Which is why consoles usually perform better for those games, cause devs can lock down and optimize to a single hardware.
It's just that PC users are more vocal in their specific game issues. Someone running Watchdogs at 40fps at 1080P on high settings is obviously outperforming PS4/XB1 versions of watchdogs. Even if they locked it to 30fps at high settings it's outperforming PS4 version because it's still at 1080P compared to 900P. Resolution affects performance so it's silly to not include that. Someone could run the game at 1600x900 on high settings, 4XMSAA or higher at a locked 30fps and that's still outperforming PS4 because PS4 isnt' running watchdogs with 4XMSAA.
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