The power of the crowd: how critical and consumer feedback made Xbox One a contender again
Here, right now, Microsoft has an edge. The £80 price disparity between the two consoles will be a decision maker for many, but for others, Microsoft’s exclusives are more convincing than anything Sony has shown on PS4 to date. Killzone is no Halo; DriveClub, now delayed, never looked like measuring up to Forza; and Dead Rising 3 now looks like a smarter bet for open-world mayhem than Second Son.
Even a second-tier title like Ryse makes a stronger case for its host hardware’s graphical capabilities, at least, than anything set for PS4’s launch day, while no next-generation multiplayer game can match Respawn’s work on Titanfall – an exclusive secured with Microsoft’s financial backing, and a game utterly reliant on the company’s cloud to synchronise its AI and provide dedicated servers as and when needed. Microsoft’s own studios and its willingness to open its chequebook has ensured that Xbox One has 12 months’ worth of exclusives that stand against the best ever seen in a launch year.
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