The Official XBOX WON Thread - News and Info

HNIC973

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One game that really stood out for me at the EB Expo 2013 was a launch title for the Xbox One; Ryse: Son of Rome

A cinematic action adventure title that Microsoft seems to be heavily relying on to sell consoles, the expectations of this remarkable tale surrounding an unwitting centurion from Ancient Rome is high. Whilst the many specifics of the story are still, understandably, being held close to the chest what I did see promises to offer juicy plotlines of revenge and patriotism.

Dropping into the stunning visuals of an extensively and impressively detailed rendered Roman world that can only be described as something a step above current console experiences, this is a game that does feel authentic to the kinds of fantasy historical action films that we've seen over the years, such as Gladiator.

In my time with the game I got to experience the multiplayer co-operative mode where the players attempt in tandem to fight off hoards. This was simple, intuitive and easy to learn, the combat system is appreciably good. Whilst it feels less fluid then that elephant in the action world (God of War), it is not to the detriment of the experience. Rather, it feels significantly grittier, more credible and remarkably fun. Gameplay allows a plethora of attacking, defensive and weapons customisation approaches as one struggles against the various waves of enemies that greet you in a bloodthirsty gaming environment that marks the gladiatorial arena. Staying true to the polytheistic setting of the ancient world, the gladiator also chooses from one of the pantheon of Gods, though the long-term affect of that decision still awaits me in the full version.

I presume that the single player game will get far more in-depth, though I didn't get much of a chance to experience it. All I know is that there's barbarians to be killed and glory to be found. This being a Crytek game and all it's almost guaranteed that the experience will be completely linear and the nature of the game means it will be combat heavy, so I assume that impressive AI will be mandatory for the experience.

CryENGINE was a good choice to show off what the Xbox One is capable of. From the facial animation realism and motion capture, to the proposed increasing power of voice commands where motivational cries can rally troops and focus attentions, turning the tides of massive battles, Ryse: Son of Rome will be another impressive, if not completely innovative, launch title for people to sink their teeth into.
- Owen S.
http://www.digitallydownloaded.net/2013/10/hands-on-with-ryse-son-of-rome.html
not sounding to bad:ohhh:
 

Rico

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I wish they would have figured out a way to do vs multiplayer... co op is cool but ultimately you want to kill your friend.
 

HNIC973

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I wish they would have figured out a way to do vs multiplayer... co op is cool but ultimately you want to kill your friend.
agreed the multiplayer aspect of it is holding me back from buying this.The previews of it are getting better tho.Gonna have to see some reviews
 

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Its gonna be a good enough game... there is no reason to buy it at launch... I'll get it after it fails... The thing xbox has going for it is the haters. expectations are low for everything but titan fall.
 

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Let's start with a very necessary editorial disclaimer: My name is James, and I'm a PlayStation fanboy. I have owned every iteration of Sony's console and, as a result, tended to sneer at its chief rival, the Xbox. All of which makes it something of a surprise that I walked away from an exclusive preview of Microsoft's forthcoming Xbox One hugely impressed.

My time with the Xbox One was focused on the gaming experience, and I worked my way across five big name launch titles: FIFA 14, Ryse: Son of Rome, Killer Instinct, Dead Rising 3, and Forza Motorsport 5. Each game was eye-catching in its own way and showed off the next-gen console's turbo-charged hardware (8GB of DDR3 RAM being the focal point), but the two standouts for me were Dead Rising 3 and Forza 5.

Dead Rising 3 looks like brilliant zombie-slaying fun, and Capcom really went to town with combo weapons in this iteration - I defy you not to grin uncontrollably when you pair up boxing gloves with a motorcycle engine and release the famous Street Fighter 'Dragon Punch' on your undead foes. Developed in-house by Take 10, Forza 5 was the undeniable graphics star - cars had superbly defined curves and angles, while post-race wear and tear was equally vivid, no doubt thanks to the system's AMD 7000-series Radeon GPU. The Xbox One controller itself felt comfortable to hold, though its four rumble pads didn't provide as much impact as I expected - given that we were essentially playing on beta products, I wondered if they were firing on all cylinders.

I was hoping to get a better idea of how the Xbox One is sizing up on the entertainment front, but this particular preview was all about the games. That said, we do know that the One offers a healthy suite of connectivity features: on the rear of the console are ports for HDMI input and output, digital optical output, Gigabit Ethernet, and a pair of USB 3.0 sockets. The HDMI plugs are the headline spec here and nod to the Xbox One's drive to be an all-in-one home entertainment vehicle. With three virtualised operating systems on-board, the ambition is for voice-controlled instant switching between environments via Kinect 2- "Xbox, game" and "Xbox, TV" anyone?

Speaking of Kinect: While we didn't get a chance to play with it ourselves, the second-coming of Microsoft's motion sensor looked capable of living up to the manufacturer's pinpoint accuracy boasts in a live demo, and also rendered a sharp virtual likeness of one of my journalistic peers. Early titles will largely make use of the voice command aspects - you can shout out orders to your army in Ryse, for example - but in a couple of years when game devs have got their collective head around the new technology, there are some really exciting prospects.

In short, the Xbox One won me over in the space of a morning, a pretty mean feat given my gaming biases. Based on what I saw - and I would have liked to have seen more, especially on the hardware front - it looks like an impressive system with some great launch titles. While that doesn't necessarily mean I'll be rushing out to buy one later in the year, I can happily recommend the Xbox One and look forward to gaming on it intermittently for many years to come. And were I ever wanting to boost my nerd credentials by splashing out on a second console, the Xbox One would almost certainly get the nod.
http://www.itproportal.com/2013/10/10/xbox-one-first-impressions-preview/
even the Sony stans can't hate anymore:ohhh::wow:
 

King Sun

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Let's start with a very necessary editorial disclaimer: My name is James, and I'm a PlayStation fanboy. I have owned every iteration of Sony's console and, as a result, tended to sneer at its chief rival, the Xbox. All of which makes it something of a surprise that I walked away from an exclusive preview of Microsoft's forthcoming Xbox One hugely impressed.

My time with the Xbox One was focused on the gaming experience, and I worked my way across five big name launch titles: FIFA 14, Ryse: Son of Rome, Killer Instinct, Dead Rising 3, and Forza Motorsport 5. Each game was eye-catching in its own way and showed off the next-gen console's turbo-charged hardware (8GB of DDR3 RAM being the focal point), but the two standouts for me were Dead Rising 3 and Forza 5.

Dead Rising 3 looks like brilliant zombie-slaying fun, and Capcom really went to town with combo weapons in this iteration - I defy you not to grin uncontrollably when you pair up boxing gloves with a motorcycle engine and release the famous Street Fighter 'Dragon Punch' on your undead foes. Developed in-house by Take 10, Forza 5 was the undeniable graphics star - cars had superbly defined curves and angles, while post-race wear and tear was equally vivid, no doubt thanks to the system's AMD 7000-series Radeon GPU. The Xbox One controller itself felt comfortable to hold, though its four rumble pads didn't provide as much impact as I expected - given that we were essentially playing on beta products, I wondered if they were firing on all cylinders.

I was hoping to get a better idea of how the Xbox One is sizing up on the entertainment front, but this particular preview was all about the games. That said, we do know that the One offers a healthy suite of connectivity features: on the rear of the console are ports for HDMI input and output, digital optical output, Gigabit Ethernet, and a pair of USB 3.0 sockets. The HDMI plugs are the headline spec here and nod to the Xbox One's drive to be an all-in-one home entertainment vehicle. With three virtualised operating systems on-board, the ambition is for voice-controlled instant switching between environments via Kinect 2- "Xbox, game" and "Xbox, TV" anyone?

Speaking of Kinect: While we didn't get a chance to play with it ourselves, the second-coming of Microsoft's motion sensor looked capable of living up to the manufacturer's pinpoint accuracy boasts in a live demo, and also rendered a sharp virtual likeness of one of my journalistic peers. Early titles will largely make use of the voice command aspects - you can shout out orders to your army in Ryse, for example - but in a couple of years when game devs have got their collective head around the new technology, there are some really exciting prospects.

In short, the Xbox One won me over in the space of a morning, a pretty mean feat given my gaming biases. Based on what I saw - and I would have liked to have seen more, especially on the hardware front - it looks like an impressive system with some great launch titles. While that doesn't necessarily mean I'll be rushing out to buy one later in the year, I can happily recommend the Xbox One and look forward to gaming on it intermittently for many years to come. And were I ever wanting to boost my nerd credentials by splashing out on a second console, the Xbox One would almost certainly get the nod.
http://www.itproportal.com/2013/10/10/xbox-one-first-impressions-preview/
even the Sony stans can't hate anymore:ohhh::wow:
:comeon:
 
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