The Official Playstation 4 Thread - News and Info

Mr. Somebody

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Grasshopper Games
Grasshopper Manufacture
Sony's PlayStation 4 events revealed that Goichi "Suda51" Suda's Grasshopper Manufacture would develop a title for the new machine, but now the industry figurehead has explained why the idea of the new console's features makes him happy."

"I think that in the future, cloud delivery will become totally commonplace," he said in his Famitsu column, translated by Edge. He predicts that gamers will soon have an ID to allow them to play their games on any device from any location.

"We have to decide how to find our own victories and present games that express the Grasshopper world."
"That this play style will become a reality is futuristic enough. But in addition, cloud saving becoming standard practice is an evolution in itself. It will add new value and will surely result in new ways to play."

"Thinking about the future of this stuff and then constructing and outputting something appealing is our job as game designers, and from that challenge we can take new strength. And that makes me horny."

Suda51 is best known for his innovative and often surreal games like Killer 7, No More Heroes and Shadows Of The Damned.

"As has been announced, Grasshopper Manufacture will make games for PS4, as will (parent company) GungHo Online Entertainment and (sister company) Acquire. I can't go into detail at this stage, but for sure the new challenge is exciting," he added.

"During PlayStation Meeting 2013, Sony showed such a strong vision. Now we have to decide how to find our own victories within that and present games that express the Grasshopper world.

Sony is expected to reveal more details about the new PlayStation 4 at E3 in June.


This guy was a big part of Resident evil.
 

Mr. Somebody

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PlayStation 4 developers have to work with new hardware, but at least they'll be able to use some familiar tools. A host of development software companies today announced support for Sony's new console, offering game makers everything from an engine to build a game on to an assist for vegetation creation.

Epic Games headlined the rush to support Sony's latest by announcing Unreal Engine 4's availability for PS4. Meanwhile, xaitment confirmed its support, starting with AI middleware tool xaitControl. Lighting tech specialist Geomerics also came on board today, starting with its Enlighten software for real-time global illumination.

Interactive Data Visualization also joined the middleware developer parade, confirming that its SpeedTree program fully supports the PS4. Finally, NaturalMotion added its name to the list, confirming that the newest version of its Morpheme 4 animation tool works on PS4.

Havok announced its own tools and middleware support for the PS4 last month in the wake of Sony's unveiling conference for the new console. Sony devoted a portion of its presentation to a demo of Havok Physics on the PS4, showing a 1-million-object physics simulation primarily driven by the console's GPU instead of its CPU.
 

satam55

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GameStop seeing 'strong demand' for PlayStation 4

March 12, 2013 5:30AM PDT
By Eddie Makuch, News Editor




Retailer reveals 600,000 PowerUp Rewards members have signed up for First to Know List for upcoming next-generation platform.


The PlayStation 4 is resonating well with GameStop shoppers. The retailer has announced that more than 600,000 of its PowerUp Rewards members have signed up for the PS4 First to Know List, indicating "strong demand" for the upcoming next-generation platform.






“With only a glance at the PS4, gamers are excited and eager to know more,” GameStop president Tony Bartel said in a statement. “Within just a few weeks, more than 600,000 people have signed up, showing strong demand for this new console.”



In addition, Sony Computer Entertainment America president and CEO Jack Tretton said the reaction at GameStop means the "promise of PS4 is resonating with gamers." He said more information about the platform will be shared in the coming months.



The PS4 will launch this holiday season, though Sony has yet to announce a price for the platform. GameStop is not accepting preorders for the console and signing up for the First to Know List does not guarantee a unit at launch.

GameStop seeing 'strong demand' for PlayStation 4 - GameSpot.com
 

GoldenGlove

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I just hope they don't mess up the new Killzone.

:to:

Please don't mess up the new Killzone

:sadcam:
 

Rekkapryde

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TYRONE GA!
Praise be to Sony :blessed: and let us never forget our father Crazy Ken:salute:

medium_kenfuntimes.jpg


kenkutaragi.jpg



:bow: to the Gawd!!!


:salute:
 

Mr. Somebody

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• Level 5 Game Director, Jiro Ishii

1. — "I was surprised that the PlayStation, which has always maintained a sharp image, was taking a cost-performance-focused strategy. This made me both happy and sad."

2. — "I have high expectations for their strong appeal as 'hardware that's easy to develop for.' I'd like to know how the Share button is going to change game promotion and gameplay. I'm very interested."

3. — "Could the Share button change the way adventure games are played? It's easy to imagine its use for games with strong contingent game design like action games and stealth games, but with adventure games, that focus on showing a story, it feels like it would lead to story spoilers or making players feel like they've played the game just by watching. Still, there must be stories that can be expanded because they can be shared. Like a group piece where different protagonists are connected with the Share button and change the fate of the world… I'd like to try to make such a game scenario."
Quote:
• Tecmo Koei Games Producer, Hisashi Koinuma

1. — "My initial impressions of the PS4 were that it is a 'true network game machine.'

2. — "The focus on sharing experiences. I was also intrigued by the ability to use the PS Vita, smart phones, or tablets as a second screen."

3. — "Normally, in order to talk about games with friends or family, you need them nearby. I believe users will be able to have meaningful communication with other users through the network, even from their own homes. I'd like to make a game that would make user participation in multi-player more fun, even if it's not in realtime."
Quote:
• Acquire CEO, Takuma Endou

1. — "My impression of the hardware was, simply put, "chock-full." It has power, memory, a camera – it's the ultimate form of a game machine that can do anything. If I were to say anything negative, it would be that it was very hard to tell what made it unique."

2. — "How few limitations there were. As a developer, the fewer limitations a console, the easier it is to develop for, so that helps a lot. On the other hand, without limitations, it may be harder to create a 'selling point.'"

3. — "Since I don't think we can win in a battle of high quality graphics, I'd like a game that creatively uses the network functions and isn't too heavy or long. My desire to make a game that can sell on its ideas and entertainment was reinvigorated."
Quote:
• Platinum Games Producer, Atsushi Inaba

1. — "I got the impression that the competitive field for consoles is moving from basic performance specs to peripheral services."

2. — "I'm not that interested in hardware specs like graphic processing. Of course, I thought [the PS4's specs] were quite impressive, but you can't win in a competition against PC gaming specs that are constantly evolving. I felt a great deal of potential in the peripheral stage that has been set to make use of new content. I'm also very interested in seeing what sort of reference content SCE will be bringing out so that the vision they have for the hardware is not diluted."

3. — "If we can fully exploit the peripheral services, we may be able to deliver a different 'virtual world' from the previous consoles. I'd like to try that approach."
Quote:
• Capcom Producer, Hiroyuki Kobayashi

1. — "I was actually at the PlayStation Meeting 2013 where they announced it. When the PS4 logo appeared, I had the standard 'Yes! At last it's officially been announced!' sort of response, as well as wondering what sort of games would come out. As a user, I was very excited."

2. — "The high quality graphics and the processing power are obviously very promising, but I was also interested in how the PS4 would integrate social aspects and link with mobile platforms. The announced titles seem to take good advantage of the PS4's functions and specs and show a lot of different potential directions to take. I think we'll see a wider variety of titles than we did with the PS3."

3. — "The PS4's social connectivity functions will allow for many users to share their gameplay. The question is how to integrate this showing and viewing of gameplay within the game. How will users play with this function? Like a video arcade? Like YouTube? There are a lot of potential ideas. I think this will change the game experience a great deal. It's going to make figuring out what sort of services creators should offer users more challenging. I'd like to create something that will offer a new gaming experience."
Quote:
• Konami Digital Entertainment Kojima Production Creative Producer, Yuji Korekado

1. — "The architecture was simpler than I thought it'd be. It seemed like the hardware specs are evolving as expected, with expansion beyond the hardware itself in mind."

2. — "The PlayStation App and the Share button. With the increased processing power, more realtime processing is possible and character AI can be more complex. Games will be about individual players enjoying different experiences each time they play. The ability to easily share each experience through video or gameplay anywhere was incredibly innovative."

3. — "Looking at the specs alone, where we used to show particle movements and flow for things like smoke, dust, and water currents by arranging patterns, we'll be able to have them processed in realtime. This will obviously help with visual effects, but can also be used to create new gameplay elements, like how we used the free slicing in Metal Gear Rising as a core gameplay element. I'd also like to focus on services that would emerge from the ability to connect from different platforms, anytime and anywhere."

Japan doesnt seem excited about better graphics.
 

ItWasWritten

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How could you say there is no God? isn't the ps4 proof enough.

Thank you Sony, I'll be standing in a 5 hour line soon enough with no regret.
 

courtdog

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PlayStation 4 developers have to work with new hardware, but at least they'll be able to use some familiar tools. A host of development software companies today announced support for Sony's new console, offering game makers everything from an engine to build a game on to an assist for vegetation creation.

Epic Games headlined the rush to support Sony's latest by announcing Unreal Engine 4's availability for PS4. Meanwhile, xaitment confirmed its support, starting with AI middleware tool xaitControl. Lighting tech specialist Geomerics also came on board today, starting with its Enlighten software for real-time global illumination.

Interactive Data Visualization also joined the middleware developer parade, confirming that its SpeedTree program fully supports the PS4. Finally, NaturalMotion added its name to the list, confirming that the newest version of its Morpheme 4 animation tool works on PS4.

Havok announced its own tools and middleware support for the PS4 last month in the wake of Sony's unveiling conference for the new console. Sony devoted a portion of its presentation to a demo of Havok Physics on the PS4, showing a 1-million-object physics simulation primarily driven by the console's GPU instead of its CPU.
Hey that sounds GREAT!!!

But I'm a lil suspect. Cuz sony always has people stand on stage to lie for them to the point its a little disturbing. I know you recall Ghostbusters :skip:
But Epic games had something Major happen on ps3...

[ame]https://www.youtube.com/watch?v=Y_f_ahmAESI#t=454s[/ame] (hit play, its not the whole video!)

And then, the "truth" [ame]https://www.youtube.com/watch?v=vvMGKnaa3OA[/ame] (just watch the first minute)
Oh shyt, 2min into this 2nd video sony says "PS3 is an always on, always connected device :gladbron:
Praise be to Sony :blessed: and let us never forget our father Crazy Ken:salute:
Wow, look how blaspamoues these dudes are :smh:
Demonic? You betcha...
 

EQ.

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Hey that sounds GREAT!!!

But I'm a lil suspect. Cuz sony always has people stand on stage to lie for them to the point its a little disturbing. I know you recall Ghostbusters :skip:
But Epic games had something Major happen on ps3...

https://www.youtube.com/watch?v=Y_f_ahmAESI#t=454s (hit play, its not the whole video!)

And then, the "truth" https://www.youtube.com/watch?v=vvMGKnaa3OA (just watch the first minute)
Oh shyt, 2min into this 2nd video sony says "PS3 is an always on, always connected device :gladbron:

Wow, look how blaspamoues these dudes are :smh:
Demonic? You betcha...
Again breh you stay dropping that Ether on us Sony fans :ohlawd:


Still gonna cop that PS4 first day tho :blessed: :blessed:
 

gtj1982

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Hey that sounds GREAT!!!

But I'm a lil suspect. Cuz sony always has people stand on stage to lie for them to the point its a little disturbing. I know you recall Ghostbusters :skip:
But Epic games had something Major happen on ps3...

https://www.youtube.com/watch?v=Y_f_ahmAESI#t=454s (hit play, its not the whole video!)

And then, the "truth" https://www.youtube.com/watch?v=vvMGKnaa3OA (just watch the first minute)
Oh shyt, 2min into this 2nd video sony says "PS3 is an always on, always connected device :gladbron:

Wow, look how blaspamoues these dudes are :smh:
Demonic? You betcha...

:manny: Are you not a believer in god friend. Let Kaz show you the way
tumblr_miiit668vs1s5o3aso5_400.gif
 
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