Gizmo_Duck
blathering blatherskite!
You can play through elden ring just like bloodborne or sekiro if you want to.
No you can’t
You can play through elden ring just like bloodborne or sekiro if you want to.
It’s not just “different weapons” one is mele based with magic and one is FPS based with all types of bombs and futuristic guns.
Beyond that, they are VERY similar though, I agree with you there.
The A.I in ND games is the same. Only mechanics in TLOU that aren’t in Uncharted is the crafting stuff.
Fallout has some different mechanics from ES like the Vats system.
Obviously both sets of games are very iterative of each other.
2 of these studios work on the same franchise that found success on the original xbox, the coalition has been making gears of War games for how long? Will microsoft ever allow those 3 studios to do anything else? Or will they have to leave like bungie to create something different. rare was regulated to bullshyt kinect games until sea of thieves, which was a budget title that nobody had faith in.
This is how Microsoft views markets like this. To expect the world's wealthiest company (a software company no less) to not figure this stuff out at some point in time is do so at your own peril.Microsoft co-founder Bill Gates has been reflecting on his time at the company when crucial decisions were made over its mobile operating system. During a recent interview at Village Global, a venture capital firm, Gates revealed his “greatest mistake ever” was Microsoft missing the Android opportunity:
“In the software world, particularly for platforms, these are winner-take-all markets. So the greatest mistake ever is whatever mismanagement I engaged in that caused Microsoft not to be what Android is. That is, Android is the standard non-Apple phone platform. That was a natural thing for Microsoft to win. It really is winner take all. If you’re there with half as many apps or 90 percent as many apps, you’re on your way to complete doom. There’s room for exactly one non-Apple operating system and what’s that worth? $400 billion that would be transferred from company G to company M.”
They don't just lean on star wars and marvel, they have new shyt always coming down the pipeline.Sure, Disney has Pixar, but the point was how they lean on their huge cash cows like Marvel, Star Wars, etc because those are reliable sources of money. Its not a 1:1 comparison with MS, but we're saying the same shyt at the end of the day. MS is going to be relying on already established IPs instead of doing new shyt.
And I would argue that closing studios like Ensemble, Lionhead, etc are failures. So is burning money paying developers for their time, only to reboot the project several times (pretty much all their new upcoming IPs like Avowed, Everwild, etc).
Bloodborne and Sekiro are just stripped down versions of the souls games.
The mechanics are the same, you just get less variety in play style.
You can play through elden ring just like bloodborne or sekiro if you want to.
They don't just lean on star wars and marvel, they have new shyt always coming down the pipeline.
Microsoft burns money on new ips because they never had faith in them in the first place so they almost never see it through. Sony gambled with gow 2018, they were disappointed in the game when they first saw it but had faith in an established studio. They didn't know how tlou was gonna turn out but Naughty Dog already proved themselves with uncharted so they let them do their thing. They didn't know how a western studio was gonna handle a Japanese focused game like ghost but they took the chance.
Microsoft doesn’t do anything like that despite having the most money to burn, that's why they only have halo, forza, and gears under their belt. They could have had destiny too, but they didn't trust bungie to do anything but halo.
The problem with this statement is that Microsoft being Microsoft isn't a good thing. It's like saying "when will Microsoft realize that they can just spend money to monopolize the industry". They don't have a very good track record on being competitive through innovation, they're the company that's been in trouble multiple times for antitrust violations.Microsoft has definitively answered the only question that ever needed to be asked of them during most of their console history. When were they going to wake up and realize that they were Microsoft? They've done that and they are moving at a speed I didn't even know they could move at. However, their failure in the phone space will ensure that this will never happen again.
They don't want to manage their own studios, that's the reason they're buying established studios that don't need much management to begin with. They want games that can sell based off name recognition alone with very little input because the gaming industry isn't really that important to them aside from the potential profits.If they can't manage their existing studios, I have no idea how they're going to manage +26 studios. The best thing they're doing right now is making sure Bethesda is still separate when listing Xbox and Bethesda games. But we saw what they did with things like Skype after they bought it.
Sonys not really talking about the quality of Call of Duty games they are talking about mindshare. It wouldn’t be hard to make a better FPS than Vnaugard, its just that at this point it doesn’t really matter. People that play COD are always gonna play COD even if they put out a garbage entry. Theres no wrestling that fanbase away from them.
A lot of people will tell you there have been better FPS games over the years that just never gained traction, stuff like Titan Fall. It is what it is. I still think sony can make something like an Apex or Valorant that will sufficiently plug the big marketing hole of an FPS.
They got treyarch, bungie, and a bunch of other FPS veterans making games for them right now.
They don't want to manage their own studios, that's the reason they're buying established studios that don't need much management to begin with. They want games that can sell based off name recognition alone with very little input because the gaming industry isn't really that important to them aside from the potential profits.
The quality of games will largely depend on rather or not gamepass eventually becomes profitable. I can see most of their games eventually becoming live service games with a bunch of micro transactions if it doesn't. Basically glorified cellphone games with bigger budgets. That mobile Diablo game might be the future for gamepass releases. I don't see how they'll have 26 studios pumping out high budget AAA games just to give away for next to nothing without either cutting budgets or monetizing them to hell.I got a feeling that MS is going to make a lot of "Miles Morales" sized games with these existing IPs to regularly pump out games for Game Pass. People are getting tired of these huge droughts and are unsubscribing.
Whether they're as good as Miles Morales is a whole other discussion (strongly doubt it).
The quality of games will largely depend on rather or not gamepass eventually becomes profitable. I can see most of their games eventually becoming live service games with a bunch of micro transactions if it doesn't. Basically glorified cellphone games with bigger budgets. That mobile Diablo game might be the future for gamepass releases. I don't see how they'll have 26 studios pumping out high budget AAA games just to give away for next to nothing without either cutting budgets or monetizing them to hell.
And they plan on spending another $70 billion for more studios in the future.
Pentiment, Grounded, Psychonauts, etc. Those aren't AAA games. Those are polished AA games. Gears Tactics, etc, AA games. Not everyone is going to get an unlimited budget to make a game.The quality of games will largely depend on rather or not gamepass eventually becomes profitable. I can see most of their games eventually becoming live service games with a bunch of micro transactions if it doesn't. Basically glorified cellphone games with bigger budgets. That mobile Diablo game might be the future for gamepass releases. I don't see how they'll have 26 studios pumping out high budget AAA games just to give away for next to nothing without either cutting budgets or monetizing them to hell.
And they plan on spending another $70 billion for more studios in the future.