i keep telling yall, one major issue is that most directors dont understand how to shoot cosmic and superman level heroes.
Most Studios/directors arent interested in coming up with a visual style or put effort into the choreography and sequencing. Zack Snyder is the only director who really focused on this aspect (it was the only thing he cared about in regards to Superman
) and that alone makes MoS a watchable movie. (additionally, Raimi and Scott Derrickson did a lot of cool stuff with Strange as well, but i get the feeling that the universe bending visual style of Stranges magic was a Studio Mandate that CLEARLY was inspired by DNEGs visual effects in Inception.)
Because nearly all of the fighting scenes are going to be reliant on CGI, most directors dont have the chops to make the fight "work" in the context of their film. They rely on the animators who (when given enough time) make the fight look bright and shiny but often time theres no real narrative in the fights themselves, their purpose is to be time filling set pieces to show off the CGI.
Thats where practical effects come in and can make a great difference in enhancing the narrative of a film and having its own language. Say what you want about Black Panther 2, its clear Coogler learned from his mistakes in Bp1 and made a concerted effort in BP2 to improve the fight scenes. The fights between Okoye and Attuma (rd1) and Shuri and Namor are
excellent (the wakanda army vs the atlanteans is exactly the kind of generic set piece I mentioned earlier tho) .