@Stylesthese shrine missions are wearing me down that must be what it is. some of em are tedious as fukk. this bytch is making out with an sheikah ball on the beach and won't let go until i show her photos of guardian. fukking weird ass creepy bytch i wish Link would just kick that bytch off of it
Ive completed roughly 60 shrines which to be honest you only need about 50 to before you start whooping the games ass on this mode.
This game teaches you how you're supposed to play. For instance, I was having 30 minute battles at the major tests of strength because I was getting my ass whooped because I didnt know how to dodge and flurry. I could avoid attacks and get hits in and eventually win, but continuing to play like that turned me off to those shrines nearly all together. It wasnt until i began playing like they intended you to that now, I love those battles, I always win I dont even get hit but they put up a tough fight. The game rewards you when you do it right.
Hell you get 2 prizes whenever you beat one of the main four bosses- I felt like I earned them and not that I deserved them but they were warranted. Had I just beat the boss and got something cheap aka the powers you're given I would have been like fukk this im skipping to ganon, but the heart, the power then the gift from whomever sent you is well worth it in my opinion.
Ever single set up of bad guys has a certain way its designed for you to get the drop and kill them all, some you have to sneak up on and kill silently, some you have to shoot the exploding barrel, some you have to lure them out 1 by 1, theres a certain way but no wrong way to do it.
theres more than one ending, if you didnt know. It might not change the core gameplay but just running to ganon and managing to win isnt the end of the game. it doesnt put the story together.