I still don’t get how people find the first game’s story more “captivating”. It was literally an escort mission from point a to point b, with a few bumps on the road and characters growing closer. That’s as simple as a story can get, and has been done multiple times. TLoU is probably my goat when it’s all said and done, but it certainly isn’t because the story was captivating or groundbreaking. It’s execution stood out though.
For the sequel they are attempting a nuanced looked at violence and forcing the player to confront biases they had/have about characters they have on a pedestal. Of course this has also been done many times before, but, objectively, it’s a more compelling premise than escort mission. Now if people argue that they didn’t like it for abcd reasons, cool. But to say the first game’s story was more captivating is just weird to me.
Opinions and all, I guess.