Super Mario Kart for the SNES still the GOAT to the series

hotbeezie

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This is what it was all about to me. When nikkaz toss the red shells at you, then you just powerslide into a turn and you had a good chance of dodging it :ohlawd:
:ohhh: I didnt know this as a kid....

The amount of :youngsabo: moments i couldve had.

:salute:
 

Dafunkdoc_Unlimited

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hotbeezie said:
:ohhh: I didnt know this as a kid....

The amount of :youngsabo: moments i couldve had.

:salute:

Didn't need to dodge 'em if you had a Green Shell or Banana. If you had neither, taking a hard turn into a wall and jumping at the right time would save you.

We got so good at it, we ONLY used Green Shells.​
 

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Didn't need to dodge 'em if you had a Green Shell or Banana. If you had neither, taking a hard turn into a wall and jumping at the right time would save you.

We got so good at it, we ONLY used Green Shells.​
Oh no bruh, I didn't need to do a jump by a wall. I could be out in an open space.
When you powerslide a certain way the shell would pass under you and keep going (still eventually trying to hit you again but would hit a wall before it can get back on track)
They move like boomerangs :manny:

And the green shells, yeah. Real talk, its pretty much identical to using a rocket launcher in Battlefield 4.
Well, an RPG. Back in those days, I'd be on the level to aim where I felt they would try to "hide" and would guess correct more times than not :lolbron:
 

Bruce Wayne

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:to:This Thread Title alone almost makes me want to Dust Off my Wii and get a Copy with a couple of Racing Wheels but I'm not sure if it would be as Good as The SNES Version.:patrice:
 

The_Sheff

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The SNES is the best because it rewarded good driving. That rubber band bullshyt was kept to a minimum and you could actually lap people. Also I felt like the offensive and defensive options were pretty equal unlike the later installments where defense was phased out more and more with each release. None of that blue shell nonsense and if someone had a red shell it was not an automatic hit. You could use a green shell, banana, feather, or mushroom around a corner so the shell would hit a wall. With the games now you gonna get hit with bullshyt constantly, even if you are good.


An extra benefit that seems to be completely gone now is that the tracks were mostly self contained. I could bank green shells off walls and hit people up the track. Or a green shell could be bouncing around the track for multiple laps. With the way that tracks are made now the green shell wouldnt bounce off anything, it would just go off the track or hit a hazard.
 
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The SNES is the best because it rewarded good driving. That rubber band bullshyt was kept to a minimum and you could actually lap people. Also I felt like the offensive and defensive options were pretty equal unlike the later installments where defense was phased out more and more with each release. None of that blue shell nonsense and if someone had a red shell it was not an automatic hit. You could use a green shell, banana, feather, or mushroom around a corner so the shell would hit a wall. With the games now you gonna get hit with bullshyt constantly, even if you are good.


An extra benefit that seems to be completely gone now is that the tracks were mostly self contained. I could bank green shells off walls and hit people up the track. Or a green shell could be bouncing around the track for multiple laps. With the way that tracks are made now the green shell wouldnt bounce off anything, it would just go off the track or hit a hazard.

truthbomb right here. :salute: Newer ones cater to a wider audience that rely on items moreso than actually perfecting your racing skills. Nintendo needs to get on their shyt and release the SNES one with online play. :ohlawd:
 

Jplaya2023

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1. Wii
2. SNES




3. Gaycube
4. N64


Hopefully this new mario kart will be dope.
 

LastManStanding

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:russ: at the top 4 finishers straight up laughing at the bottom 4 finishers hanging their heads in shame :snoop:

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Don Mack

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Hows Mario Kart 8? Did it bring back the skill and challenging courses that was involved in the original SNES version?
 
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