Studios consider Baldur’s Gate 3 anomaly : “It’s Rockstar-level nonsense for scope” Update: Confirmed Blassic

gurf

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Deflect Projectiles? “Yeah, thats something I do now”:wow:


F5blaF4akAABE4X
What is that on your head?

Ol lions mane fade havin ass nikkas.

nikka got the bubbles from The Wire beard shape up.

:lolbron:
 

Gizmo_Duck

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The last major review :wow:


Jake Dekker, Gamespot - 10/10
Near the end of Baldur's Gate 3, a character says, "Too much freedom can be frightening." It's a powerful line within the context of the story, but it also speaks to Baldur's Gate 3 on a deeper level. The freedom that it offers is unprecedented, and it takes a little while to really see the scope of what that means for the game. At times, the sheer number of choices and consequences can be overwhelming. But before long, it becomes apparent that Baldur's Gate 3 allows players to be the authors of their own destinies in a way no other game has before. It's that freedom and reactivity paired with its excellent presentation and fantastic characters that really set Baldur's Gate 3 apart, and it's why after 200 hours I'm still coming back to it. Too much freedom can be frightening, but Larian trusts its players to make the most of it, for better or for worse.
 

Neuromancer

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A Villa Straylight.

hex

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Yep, al that.

Says WoTC has been a subsidiary of Hasbro since 99

Damn I had no idea and I actually own quite a few 3.0 and 3.5 books.

Never played D&D but I like the art and lore.

Fred.
 
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