Starfield (XSX, PC) 9.1.23

The Intergalactic Koala

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Its crazy how Cyberpunk at its WOAT got mod support day zero. Meanwhile, Starfield at it's mid its all tumbleweeds and sawdust.

Modders really hit the:

giphy.gif
 

Pressure

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Pressure

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But on the level of actually getting heads to actually play the game :patrice:

CP2077 had modders making brand-new content and QOL things to go with the game. Hell, even fixing the bugs that PR took years to squash.
You’re using cyberpunk 2077 a game that was in broken state that couldn’t even finish due to bugs as your example?

A game so fukked they pulled it from the PlayStation store?

What kind of revisionist history going on here.
 

DaSk8D00D

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Its crazy how Cyberpunk at its WOAT got mod support day zero. Meanwhile, Starfield at it's mid its all tumbleweeds and sawdust.

Modders really hit the:

giphy.gif


People are still putting out mods and Bethesda hasn’t even dropped the official creation kit for this yet

Expect an uptick for players on all platforms when they drop #TheTools


Sidenote: I love both games but it’s funny to see the complete 180 Cyberpunk has man in terms of public perception. I played both games a day before launch (shoutout New Zealand) and Cyberpunk was significantly buggier with much less polish than Starfield
 

Instant Classic

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That's actually good numbers because we have to remember being on service means lower retention because many can just drop the game. I am curious to see if they can get jump in numbers if they deliver on shattered space DLC. Also, they def need to have mod support soon if they want the same Bethesda longevity, but still good numbers for a so called "Dead" game
 

Womb Raider

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“Game Informer” said:
Earlier this month, developer Bethesda Game Studios revealed on the Starfield subreddit that it was working on new ways to travel, mod support, and more for the game. Now, the company has expanded on its 2024 plans for Starfield in a new end-of-year update, including additional ship customization.

"We'll be adding new ways to travel and you'll now be able to access city maps while exploring the major cities," the update reads. "For those who love ship building, we'll also be expanding on ship customization with ship decorations, new ship building options, and more.



"We're also excited to be adding all new gameplay options. With these new settings, you'll be able to alter your gameplay to allow for an easier or more challenging experience that will expand beyond our normal 'difficulty' setting. These will also you to easily customize carry capacity, cargo access distance, ship damage, vendor credits, how you suffer afflictions, new survival mechanics, and more."

Bethesda says these updates will begin rolling out in February, with the team targeting updates roughly every six weeks.

After the launch of ship customization and new gameplay options, Bethesda says official mod support is next with the launch of Creations. "Beginning early next year, Starfield will be getting its own exporter and you'll have access to a new Creation Kit," the update reads.

The update ends with Bethesda teasing Starfield's first expansion, Shattered Space, which is due out next year. It will feature new story content, new locations, new gear, and more.
 
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