How the hell do you expect to fly to all 1,000 planets and find shyt??
Even no man's sky lets you fly between planets.
Thats unrealistic and its crazy for you to expect that
How the hell do you expect to fly to all 1,000 planets and find shyt??
Even no man's sky lets you fly between planets.
even without flying between planets, i seriously doubt Bethesda will put much work into those 1000 planets.How the hell do you expect to fly to all 1,000 planets and find shyt??
Thats unrealistic and its crazy for you to expect that
I agree with this..even without flying between planets, i seriously doubt Bethesda will put much work into those 1000 planets.
They should have just made 10-20 very detailed planets that you can fly between.
After Cyberpunk you’d be a fool to do so as a publisherbethesda like
"so we cant release it broken? "
Definitely not buying this shyt anymore.
No Man’s Sky been out 8 years already and they still can’t comprehend we want seamless planet to space transition.
fukking loading screens break up the immersion
fukk you
Traveling within a solar system should be the target, and then warping between systems - basically like No Man's Sky has in place. I'm not sure that anyone wants the ability to travel from one system to another seamlessly. That's unrealistic. Them not supporting intrasystem travel reeks of Creation Engine limitations to meHow the hell do you expect to fly to all 1,000 planets and find shyt??
Thats unrealistic and its crazy for you to expect that
I don't get why it's being used as such a negative comparison. NMS has the breadth of space exploration (planets, conflict, races, base building, etc.) but no direction and no depth. To me, Starfield looks like it's going to be NMS but done right (mostly). There's a story to encourage players to jump around the galaxy. The combat it's probably going to be janky, but it'll be more engaging than NMS. Potentially the base building will have value beyond simply money making. For hopefully 30 or 40 hours at least you won't have to create your own fun.I think the NMS comparison is uncalled for because they are two different type of games. It would be like comparing burnout to Forza Horizon series.
I considered it. Lol
Man I fukked with Burnout Paradise. That was my favorite racing game of all time.I think the NMS comparison is uncalled for because they are two different type of games. It would be like comparing burnout to Forza Horizon series.
How the hell do you expect to fly to all 1,000 planets and find shyt??
Thats unrealistic and its crazy for you to expect that
There are plenty of detailed planets. The “extra” ones are just there for those who want to do some extra exploring.even without flying between planets, i seriously doubt Bethesda will put much work into those 1000 planets.
They should have just made 10-20 very detailed planets that you can fly between.
Definitely not buying this shyt anymore.
No Man’s Sky been out 8 years already and they still can’t comprehend we want seamless planet to space transition.
fukking loading screens break up the immersion
fukk you
10 skyrim sized planets with skyrim level of detail? I could see that being a good idea as welleven without flying between planets, i seriously doubt Bethesda will put much work into those 1000 planets.
They should have just made 10-20 very detailed planets that you can fly between.
Skyrim is still one of, if not THE largest games on the market 10 years after release, and it used lots of procedural generation to get there.10 skyrim sized planets with skyrim level of detail? I could see that being a good idea as well