Gizmo_Duck
blathering blatherskite!
Looking like this'll be a "Wait for Black Friday" Ubisoft special, which is unfortunate.
What seems the most frustrating, at least from what I've seen so far, is that the character movement looks about as stiff as it does in the Division series. It kind've works for those games because I think people have an accepted level of movement jank in cover shooters in general, let alone third person Tom Clancy games/tactical cover shooters.
I was hoping maybe Massive was overhauling locomotion for the game since this was going to be something slightly different, but that looks like that ain't happening. That said, Massive is great at overhauling a game, so if the game sells well enough, I can see Ubisoft giving them time to work this one over a bit.
People were saying this looked like uncharted, and im thinking have, Yall seen the locomotion/animation/control system of an uncharted game?”