Sheesh talking about a downer
PS5 SSD May Not Necessarily Translate into Much Quicker Loading Times, Says Remedy Technical Director
If games would stay the same in terms of scope and visual quality it’d make loading times be almost unnoticeable and restarting a level could be almost instant [in PS5 games].
However, since more data can be now used there can also be cases where production
might be cheaper and faster when not optimising content, which will lead into having to load much more data, leading back into a situation where you have about the same loading times as today.
One of the main key features of the PS5, according to Lead System Architect Mark Cerny himself, will be the custom designed solid state drive (SSD). In fact, he showcased the PS4 game Marvel's Spider-Man running on PS5 to demonstrate the much quicker loading times on the new system - less than a second in this case, compared to fifteen seconds on the PlayStation 4 Pro.
Speaking with PlayStation Official Magazine (Xmas 2019, issue 169), Remedy Technical Director Mika Vehkala pointed out that it might not be this straightforward if the PS5 games start using much more data.
PS5 SSD May Not Necessarily Translate into Much Quicker Loading Times, Says Remedy Technical Director