seems like it was a much smaller game before sony/shuhei got involved
The interview was conducted in French with both the technical director and creative director of the game
Translation via the purple forum:
- He says Shuhei Yoshida approached them in 2021 and after seeing the prototype they agreed on a contract
- Sony provided full localization support, marketing, full QA testing and tool sharing from other Sony studios.
- Game was inspired by 90s anime
- The game's scope was supposed to be really small before the Sony partnership
- Start of the game is linear when you reach the City Xion the game opens up it will be the starting point of the narrative of the game
- 60% of the game is full on action, 40% is reserved to the story and narrative aspects
- Game has more than 20 boss fights from humanoid boss fights, to Shadow of Colossus-like boss fights
- 30 outfits, accessories like glasses, multiple haircuts, none of them will change the gameplay.