Surprisingly Soulslike
Stellar Blade doesn't hold players' hands, but it will reward patience. Eve can block, dodge, and parry attacks, but the window to perform the latter two options is much smaller than in a game like Rise of the Ronin. In a sense, the combat feels more like something you'd experience in a Soulslike game rather than a straight action game. In fact, Stellar Blade has its own version of bonfires. These are checkpoints that will resurrect all of the enemies you've defeated when activated, just like in a Souls game.