[Once more] Striking Distance (Callisto Protocol) says hard to be profitable making single player games on Gamepass

ColdSlither

Extensive Enterprises
Supporter
Joined
Aug 29, 2018
Messages
7,343
Reputation
1,134
Daps
27,073
Reppin
Elizabeth, NJ by way of East Orange
They are right.

They are basically betting on themselves.

Game could miss their sales targets and they could end up wishing they made that up front money.

Or it could sell really good out the gate and they can look at gamepass later.

We don’t even know what or if microsoft offered them anything, maybe microsoft doesn’t feel the game is worth throwing a bag at them like they’ve done other games.

Other indie horror games have done really well on the service.

I think this game has a really high budget comparatively and they feel they have a built in fan base due to the popularity of dead space.

Time will tell if they made the right decision.:manny:

There, I fixed the bolded for you.
 

MeachTheMonster

YourFriendlyHoodMonster
Joined
May 24, 2012
Messages
69,200
Reputation
3,719
Daps
109,011
Reppin
Tha Land
So you support video games becoming like mobile games then?
No. Y’all just make up dumb shyt.

Gamepass is a place for lots of different styles of games.

Scorn is coming day one. A single player indie horror game without microtransactions. Similar to this game

A plague tale is coming day one. A single player cinematic action game with no microtransactions.

High on life is day one. A single player FPS game without microtransactions.

All of them have found a way for Gamepass to make sense.

Hell mobile style games are the ones that don’t make sense on gamepass cause they are FTP in the first place. You don’t see flappy bird or Fall guys on gamepass….why?

Not one game currently on gamepass follows the mobile game model. Where are you getting your nonsense opinion from? :comeon:
 

Ezekiel 25:17

Veteran
Joined
Jul 17, 2018
Messages
32,742
Reputation
1,691
Daps
119,021
Alot of people think these subscription services are the future of the gaming industry and that its a good thing. The truth is that these services mean most games have to be loaded with micro transactions to be profitable.

Basically people are celebrating a future where the mobile game business model becomes the norm.

e.a. Gamers are dumb cheap fukks.
 

Ezekiel 25:17

Veteran
Joined
Jul 17, 2018
Messages
32,742
Reputation
1,691
Daps
119,021
MS same fukkass company want you pay a subscription to type a goddamn letter :camby:
Subscription fatigue is setting in and the sooner the better

Subscription fatigue ain't gone matter because folks buying digital consoles. Ain't gone have a choice.:russ:

CDSet we out here:blessed:
 

Gizmo_Duck

blathering blatherskite!
Joined
Aug 15, 2018
Messages
74,470
Reputation
5,527
Daps
158,193
Reppin
Duckburg, NY
This is why while i don’t like some stuff they do I also have to equally root for Nintendo because they are helping to keep the traditional distribution model alive.

As long as Valve, Nintendo, and Sony continue to dominate Microsoft in sales the subscription model will continue to stay only on their platform. Hopefully they just keep losing money on it
 

daze23

Siempre Fresco
Joined
Jun 25, 2012
Messages
31,984
Reputation
2,692
Daps
44,085
it's like they're promoting this game by fanning controversy





 
Top