I really hope they don't fukk us like this
Sonys first party studios games have run at 1440/60 minimum so far this gen.
It's these others who have dropped the ball
I really hope they don't fukk us like this
Must be Microsoft briberySonys first party studios games have run at 1440/60 minimum so far this gen.
It's these others who have dropped the ball
Must be Microsoft bribery
Yea. Maybe some of those royalty fees cut into the bottom lineSquare's engine they used on FF16 (great game to me) showed their in house shyt ain't poppin. Funny tho, because FF7 Remake used Unreal.
But Forspoken and FF16 using Square's in house shyt has shown that they may need to just pony up for Unreal going forward.
Always money. Said in another thread. Makes sense why.Yea. Maybe some of those royalty fees cut into the bottom line
Yep this thing just needs 4k 60 fps in every title. fukk that PRO enhanced graphics mode shyt. Just give me 4k 60 fps in base ps5 graphics mode for games like ff 16 and we cookinNear $1k? This thing wouldn't cost over $500. And if the numbers in the op are real, it would be much more than a minimal upgrade. That 8k talk is just talk, though. No developer would waste resources on a native 8k resolution.
this will be very interesting
Then the PS5 would have come and gone with only 1 game made by sony specific to the hardware
All their games been cross gen. Spider-man 2 is the first actual PS5 exclusive.
All their games been cross gen. Spider-man 2 is the first actual PS5 exclusive.
I said sony developed game just for the ps5Demon’s Souls
Ratchet and Clank RIft Apart
Returnal
Last of Us Part 1
Spider-Man 2
Horizon Call of The Mountain
Final Fantasy XVI
Forspoken
Helldivers 2
And there will be a slew of games next year as the cross gen period is over. But i expect you to move a lot of goalpost to continue going back and forth with me.