Official PS5 Pro Enhanced Game Discussion Thread

itsyoung!!

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Stand was 2 bucks :yeshrug:
Just get that 2 dollar Ali Baba stand. lol

Now the disc drive :hubie:
Wasnt yall just a few pages back talking about how PC gamers shouldnt cut costs on things like keyboards, mice, etc to make a $800 budget? Now the very thing yall want to hold up your $800 console is a $2 knock off, bootleg stand :skip: ok :skip:
 

The Mad Titan

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It's a niche product just like the X1X and PS4 Pro were.
The xb1x was almost mandatory :deadrose: lol I love it because of the tech but the specs were boo boo out the gate.

The PS4 pro is kinda similar to the the 5 pro situation, but on top of the graphical bump it was also a load time bump and the thing most people appreciated the most.. it going from sounding like a plane taking off to pretty much silent

For better load time and a quite system it was worth the upgrade alone to the average person
 

Gizmo_Duck

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Significant update for Lies of P.

Seeing even smaller devs like the Lies of P studio doing ps5 pro patches probably means the updates are pretty easy to implement like they said


 
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Rekkapryde

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The xb1x was almost mandatory :deadrose: lol I love it because of the tech but the specs were boo boo out the gate.

The PS4 pro is kinda similar to the the 5 pro situation, but on top of the graphical bump it was also a load time bump and the thing most people appreciated the most.. it going from sounding like a plane taking off to pretty much silent

For better load time and a quite system it was worth the upgrade alone to the average person
people were still talkin shyt about the PS4 Pro too.

These mid gen refreshes are not meant to replace the base model. The price alone establishes that. Most people don't have OLEDs with VRR and shyt either.

It's a niche product for enthusiasts. That's it.
 

Fatboi1

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people were still talkin shyt about the PS4 Pro too.

These mid gen refreshes are not meant to replace the base model. The price alone establishes that. Most people don't have OLEDs with VRR and shyt either.

It's a niche product for enthusiasts. That's it.
I'd link the 2016 threads for the Pro but I'd rather not. Threads were horrible. I was fighting for my life in these threads. Don't know why I wasted so much typing on people that didn't care. :mjlol:
 

Gizmo_Duck

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people were still talkin shyt about the PS4 Pro too.

These mid gen refreshes are not meant to replace the base model. The price alone establishes that. Most people don't have OLEDs with VRR and shyt either.

It's a niche product for enthusiasts. That's it.

At the end of the day, the games look and perform better. If you’re the kind of person that care about games on your console/tv looking and performing better then thats all that needs to be said.

It doesn’t really need endless debate for months.

 

Fatboi1

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Didn't know part 1 was getting a Patch. I hope Lost Legacy collection gets upgraded. That game surprisingly ran at 120fps at 1080P so I could see it hitting 1440P on that same mode now upscaled to 4K using PSSR if possible.
 

Gizmo_Duck

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How much of an improvement is there between the PS5 and PS5 Pro versions of the game? Also, how does the PS5 Pro version stack with the maxed-out PC game?

As said and as presented by Sony, it is expected that most games will double their frame rate on the Pro or improve scene quality if they were already running in 60 on a PS5. Still, maxed out PCs are kind of "no limit" so they will of course be more powerful, but you can't compare them. A maxed out PC is going to cost easily 3 to 5 times more and consume 3 to 5 times more electrical energy. But what is interesting and says a lot about the flattening silicon evolution curve is that your game on your monster PC is not going to look or play 3 to 5 times better than on a PS5 Pro console. There is a huge diminishing return now on high end silicon, and that might have an impact on the life cycle duration of console hardware.

Pricing is the big controversy about Sony's new console. Based on the hardware, do you believe it to be fair or excessive?

I think the base PlayStation 5 and the Xbox Series X were incredible pieces of hardware when they launched at the price point they were released at. At the time, it was impossible to build a PC that was as powerful on the same budget. Since then, there has been massive inflation of prices in the world, not to mention inflation of prices on the games themselves, so comparing the PS5 Pro price with benchmarks and prices of decades ago doesn't seem very relevant.

The interesting question would be how much it costs in terms of average salary percentage in each region and how much previous top-end consoles cost relative to their time. I don't know about that, but I remember that in my youth, many consoles were already considered pretty expensive by my parents and my friend's parents.
 

Gizmo_Duck

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00:00 - Introduction
01:54 - First Boot - The Options Menu
02:41 - Performance Modes
04:26 - Environmental Detail Comparison
07:13 - Water Rendering
08:57 - Environmental VFX
10:40 - Lighting Changes
13:17 - Character Improvements
16:25 - Audio Demonstration
18:15 - Ending

Beyond image quality differences, however, the three modes are all roughly the same. Personally, the image quality in performance mode is strong enough that I recommend this mode over the others. Nixxes also confirmed to us that Horizon Remastered already includes PS5 Pro support which will automatically activate when played on the new console. It's also worth mentioning that performance is, by and large, perfect. Each mode delivers on their performance targets, along with an unlocked frame-rate mode for VRR displays. This doesn't deliver frame-rates that much higher than 60fps, but it's nice that it's there and of course, there are potential benefits via playback on future PlayStation hardware.


 

Khalil's_Black_Excellence

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