Essential Official post your piff for critique/comments/stunting thread

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Basically I've been waiting to post these for a while now, If you hear anything wrong or anything that you like let me know. I haven't been on making music seriously enough and figured its time to start, The first section will be sampled beats and the others will be ones i made or with a friends help with no sample.















I'll just leave the link to my shyt from here on out because i feel the ones i posted are some of the best stuff i was apart of. https://soundcloud.com/stilltrillmatic Thanks for any listens i get from this
 

MenacingMonk

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It's been almost 2 years since I recorded and I've had this beat longer. The Czarface album inspired me to do this. I don't know why I didn't think of doin this before. Anyways, feedback is appreciated. :feedme:

Also, I'm using Audacity to "mix" and record, so my shyt isn't CDQ.
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XII

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made a whole track about snakes


Did you ever make a full version of 3:27-4:00 :wow:



Trying a little something - still finding it difficult to switch gears at the moment. I want to shift to a newer more avant-garde sound but I'm just not getting it :russ:. More tutorials at the ready....

This is amazing :banderas: Where's the sample in the beginning from :banderas:

if you get specific(time in track) i'll tell you exactly what i did. essentially, i'm making the mix low-fidelity. purposefully distorting/bitcrushing and then filtering(lowpass) out the artifacts so it's not TOO crazy sounding, and it gives it a rough raw feel. depending on where i got the samples some need it more than others, but most elements get a little treatment.

if you need somewhere to really hear it, try bitcrushing something like a wind chime, something that's high pitched with a lot of like, jingling going on, and then put a low pass roll off at like 12k and you'll hear what i mean. it gives it almost a video game sounding 8 bit sound
It works. I've been trying to figure out how that's done for a while and the answer was that simple :dwillhuh:
 
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