Official Overwatch Thread

Biblical Goon

Superstar
Joined
Feb 6, 2013
Messages
3,394
Reputation
1,395
Daps
17,794
Reppin
NULL
Update taking forever :wtf:

my shyt has been stuck at 10%....:francis: ill fukk with this shyt another day, aint nobody got time for that. Besides its going to be impossible to play sombra today, everybody gonna be hoggin her up. This is good time to use winston to combat her ass
 

Midwest

Hanging em up
Joined
Apr 30, 2012
Messages
5,912
Reputation
452
Daps
12,603
Reppin
80's babies
New Hero: Sombra (Offense)

One of the world’s most notorious hackers is stepping out of the shadows: Sombra, a mysterious infiltrator who uses information to control those in power.

Sombra is a master manipulator who can hack her enemies, temporarily blocking their abilities. In addition, she can hack health packs and Torbjörn’s turret, making them useless to her opponents. She uses her fully automatic Machine Pistol to take out her enemies, getting into position using her Thermoptic Camo, which allows her to become invisible and move more quickly for short periods of time. This gives her the ability to slip past enemy defenses undetected, but she’s instantly revealed if she takes damage or attacks an enemy. She also has a Translocator, which can be tossed like a grenade. When it’s activated, Sombra is teleported to its location (even while it’s in flight).

Sombra’s ultimate ability, EMP, discharges electromagnetic energy in a wide radius, hacking anyone caught within range and destroying enemy barriers and shields. To learn more about Sombra, click here.

New Feature: The Arcade

Discover brand new ways to play Overwatch in the Arcade. Choose from a variety of regularly rotating game modes, maps, and rulesets that don’t quite fit into Quick Play or Competitive Play. Whether it’s 1-on-1 duels, 3-vs-3 skirmishes, our alternating selection of brawls, or special rulesets like “no hero switching,” you should have no problem finding a game that fits your mood. Experience is earned just like any other mode, but you can also earn Arcade-specific rewards, like Loot Boxes!

New Arena Map: Ecopoint: Antarctica

Bundle up for a journey to Ecopoint: Antarctica, the former Overwatch installation where climatologist Mei-Ling Zhou was once stationed. While researching severe weather anomalies in the region, the station was hit by an intense polar storm. Running out of options and low on supplies, the team decided to cryogenically freeze themselves until the storm passed. They believed that it would only be for a few months, but Mei awoke nearly a decade later.

Ecopoint: Antarctica is a compact new Arena map that features multiple new game modes, including a 3-vs-3 battle and 1-on-1 duel. Check it out in the Arcade.

Season 3 of Competitive Play

Competitive Play’s second season will end on November 23 at 4PM PDT (November 24 at 0:00 UTC), and the third season will begin on November 30 at 4PM PDT (December 1 at 0:00 UTC). During the week-long off season, you’ll still be able to queue for matches using the Competitive Play ruleset, but your skill rating will not be affected and no Competitive Points will be awarded.

We’ve also made a few adjustments to the skill rating system for season 3. Players will be distributed more broadly across the skill tiers, which means that your season 3 rating will probably be lower than the previous season.

General

  • [PS4] Added PlayStation 4 Pro support
  • Made a number of data format improvements, which should decrease load times and reduce the game’s storage space requirements
  • Quick Play matches are now restricted to one of each hero per team
Made several adjustments to the amount of experience needed to level:

  • The amount of experience needed to reach levels 2 through 13 remains unchanged
  • The amount of experience needed to reach levels 14 through 100 has been slightly reduced
  • The amount of experience needed to reach levels after 100 is now constant (20,000 XP) and will no longer reset after each promotion
Spectating

  • The number of observer slots in Custom Games has been increased from 6 to 12
Hero Balance Changes

General

  • Dealing damage to things other than players (like Torbjörn’s turret or Symmetra’s teleporter) no longer charges ultimate abilities
  • Ultimate costs have been increased by 25% for all heroes
Ana

  • Nano Boost: No longer increases move speed
D.Va

  • Call Mech: Ultimate cost has been decreased by 20%
  • Mech health increased to 200 (formerly 100). Armor remains at 400
  • Movement speed while firing has been increased by 25%
Lucio

  • Amp It Up: Healing per second has been decreased by 10%
Mei

  • Blizzard: Ultimate cost has been increased by 15%
Mercy

  • Passive health regeneration now activates when Mercy avoids taking damage for 1 second (formerly 3 seconds)
Phara

  • Rocket Launcher: Minimum explosion damage has been increased by 13%; Minimum explosion knockback has been decreased to 0%
  • Jump Jets: Lift increased by 35%
Soldier: 76

  • Pulse Rifle: Bullet damage increased from 17 to 20; Maximum bullet spread increased from 2.2 to 2.4
Torbjorn

  • Scrap is now automatically generated over time
  • The amount of scrap collected from a fallen enemy has been decreased by 40%
  • Forge Hammer: Swing speed increased by 25%; Damage decreased by 27%
Widowmaker

  • Venom Mine: Explosion no longer damages the player who placed the mine
  • Widow’s Kiss: Charge rate increased by 20%
Zarya

  • Particle Barrier: Power gained from barriers decreased by 20%
  • Projected Barrier: Power gained from barriers decreased by 20%
User Interface Updates

General

  • Loading screen now displays the name of the chosen game mode when playing in the Arcade

RIP Zaria :mjgrin:
RIP nano boost:mjgrin:

Blizzard is fukking listening
 

Relldaproblem

Heart Breaker
Joined
May 21, 2012
Messages
2,385
Reputation
725
Daps
3,394
Reppin
Nipple Light Specials
:snoop: Probably coming back tonight. I fukk with BF1, but it doesn't give me satisfaction like OW does :mjcry: I thought I could hold out for the whole season.

You know what's funny bruh I feel the same way. I like bf1 when I'm playing with friends but it doesn't give me that same feeling that Overwatch do . Damn u blizzard and yo well crafted games.

Rell Shyt
 

NSSVO

Veteran
Joined
Apr 30, 2012
Messages
44,390
Reputation
2,877
Daps
86,641
You know what's funny bruh I feel the same way. I like bf1 when I'm playing with friends but it doesn't give me that same feeling that Overwatch do . Damn u blizzard and yo well crafted games.

Rell Shyt

Like its cool, but you put so much effort into each OW, its just different.
 

Maddmike

Superstar
Joined
May 8, 2012
Messages
7,806
Reputation
1,205
Daps
23,557
Reppin
NULL
I love to play with Mei esp when I get frustrated, but that nerf was needed...it felt unfair at times.

Also I know mercy don't really have any offensive value but she was already touch to kill before unless you have that good of aim...she's def going to be a problem now..
 

Maddmike

Superstar
Joined
May 8, 2012
Messages
7,806
Reputation
1,205
Daps
23,557
Reppin
NULL
This reminds me of when I was a shadow priest on vanilla wow. Virtually unstoppable but when those nerds come down the game really gets changed. I hope they think about adding spec trees if a OW2 ever drops
 

King Koopa

All Star
Joined
Dec 1, 2013
Messages
4,099
Reputation
950
Daps
10,003
Reppin
The 8-4 and fiery moats
Makes it easier for Mcree to light that ass up
Soon as I reach my peak in the air I'm looking for all you McCree's with rockets to follow. Ol Imma spend a third of the match creepin behind til I get my high noon ass muhfukkas :pacspit:

On another note, Arcade Mode is pretty fun from what I've tried so far :ehh:
 
Top