The game is approaching a month old. How are people "speeding" through it at this point?
It's almost a month since this game out
Time FLEW. It felt like this came out a week ago.
The game is approaching a month old. How are people "speeding" through it at this point?
The game is approaching a month old. How are people "speeding" through it at this point?
Damn I just took it back to MGS3's intro song.
Soooo good.
MGSV had some nasty tracks on there too. That shyt that plays at the end is piff. The shyt that plays when you light the Phantom Blunt is .
Edit: God damn I was a kid when I played this. I don't even remember this song??
This song sound so damn good.
Edit 2: OHHH this tape is in MGSV too as a song.
*Heads back to Mngawhateverhteufukkit'scalled Village.*
Episode 14What level are you at?
Damn I just took it back to MGS3's intro song.
Soooo good.
MGSV had some nasty tracks on there too. That shyt that plays at the end is piff. The shyt that plays when you light the Phantom Blunt is .
Edit: God damn I was a kid when I played this. I don't even remember this song??
This song sound so damn good.
Edit 2: OHHH this tape is in MGSV too as a song.
*Heads back to Mngawhateverhteufukkit'scalled Village.*
Let me start off by saying that I do understand how people can be disappointed (storywise) with this game. And I accept it, and in quite a few parts agree with most comments, especially the presentation (the episode thing with the credits is meh) and pacing.
Ofcourse cut content is one of a lot of people's grudges as well. Game for a lot of people feels unfinished and needed that mission 51. And I agree. The game needed mission 51. And we all know that the reason probably is Konami-Kojima feud that prevented it. But I am glad that in a way I experienced in some form the conclusion to one story arc that was left unfinished.
My post though is not about explaining what I find wrong or right in people's disappointment. My post is more about deja vu...
Its 2001. I have a brand new PS2 which I bought especially for MGS2. The game that back then, I -and a lot of others- believe it to be the LAST MGS game ever made by Kojima. Back then we believed it. Because it was the first time he ever said it. So we were all prepared for an epic ride.
-let me put a disclaimer now just for the sake of good order, I LOVE MGS2 and I loved it when I first played it, not after 10 years have passed like a lot of people -
Its finally november 2001, the year of the SNAKE and I pick up my copy. Game gets ecstatic reviews and the hype train is pulling 700+ mph... I go home, start the game, finish the tanker mission and then my jaw hits the floor so hard that it takes 3 hours to manage to pull it together.
"WTF is going on?"
I press on with the game, when suddenly I am greeted with new elements of MGS Saga:
"LALILULELO" or otherwise know as "PATRIOTS"
The game proceeds to speak in great lengths about the Patriots. A faceless organization of the most powerful people who in some way control the fate of the world. Its as vague as fukk. And you dont know anything about who or what the Patriots actually are. Patriots this, Patriots that, Patriots Patriots Patriots...
And then come the final moments of the game.
Some wierd A.I. appear to be in control, and what you thought your mission was, Ocelot says it actually wasnt, and then the AIs say that what Ocelot thought actually isnt and... you get the idea.
What were those AIs?
What are the Patriots?
Who are they?
and a ton of other questions explode in everyone's brain.
Then comes the ending. And what was the ending?
Liquid Ocelot hijacking Ray and shouting "I'm off to finish Patriots for good!". Then you get a disk that supposedly has information about the Patriots. But you never see the contents of that disk... Snake gives the torch to Raiden, leaves and credits roll. Patriots are dead for a 100 years is the last thing you hear. BOOM
Wait what?
Now remember the situation again: we think, we absolutely believe, that we are playing Kojima's last MGS game. EVER.
And it ends with leaving almost everything hanging in the air. We dont know who or what the Patriots are, we dont know what exactly the AIs are , hell we arent even sure wtf this whole mission was about. And everything ends in a cliffhanger. And we believe that, that's it.
People of course raged and raged for years. They considered this game a huge mess of incoherent brainstorming from Kojima. And a lot still do to this day. But a lot of people who thought that way about MGS2 back in the day, now, after many years they finaly started to appreciate it more. Some even consider it the "gospel" in the Saga.
This whole thing -and pardon the huge post- is extremely deja vu with MGSV for me. I think a lot of people are mad for its shortcomings (and I can understand that just I understood it back then with MGS2) , but once the dust has settled I think there is going to be a similar reaction to MGS2 for quite a few people.
Its all very reminiscent with what happened with that game.
Peace (that chapter 3 you never got :D )
And if I had to rank them it would be as follows:
Tier 1:
MGS1
MGS4 (Game will always be near and dear to my heart. I still play it for nostalgia overload. return to shadow moses really need this on PS4)
MGSV: TPP(Had this had the complete story, it would be tier 0)
Tier 2:
MGS3 (I probably need to go back and play this, I'd probably rank it higher but, I did not like the jungle setting at the time. Or playing as big boss)
MGS2
MG2
Tier 3:
Peace Walker (only because it was on vita, had this been a ps3 exclusive it would have been MUCH better off)
MGSV:GZ (Would have been better off if it remained apart of TPP, good prologue tho)
Tier 4:
Portable Ops
MG1 (Time hasn't been kind to this one. Can't even crawl )
peace walker was ported to PS3 in HD as part of the MGS collection. I have it on both systems, and yes it's obviously MUCH better on PS3.