Reasons why fanboys don't like MGSV
>Vast open world, but not a lot of unique bases, shyt to do
I don't understand this weird complaint. Plenty of bases I've encountered in my 50 hour playthrough thus far have all been unique in their own way. Yeah the overall theme is the same(Afghan or Africa) but there's lots of things that make them look different and plus the day/night cycle weather system makes it variable. The bases I found near the honeybee mission were .
>Retcon
>Stealth doesn't feel like traditinal Metal Gear (Whatever the fukk that means)
Yeah I don't even know what they're talking about. The Stealth and gameplay in this is leagues above anything from older MGS games.
>A lot of missing content, I'll agree to this..there is a lot of content that is just sitting on our hard drives. And there is a scrapped mission on the collectors edition. Two ways this can work, they fukk us and make us pay for DLC that's already on our hard drives. They release future updates for free. DLC that's already on my bought product being released for $$$ never sat well with me due to politics > morals
Yeah I heard about this... I hope we get whatever it is(Idk yet since I didn't beat it) for free. I hope they didn't just stop short of an ambitious game and leave out some closure or finale.
>Ending
Didn't see it(them)?? yet.
>Iffy control system
Controls in this is beautiful.
In reality Konami spent this long on the engine's creation in my eyes. Then spent time on the actual game. This might be one of the best engines I've ever seen in gaming period.
Yeah it's a great engine. Things scale beautifully and it runs like a dream.
There is no fukking way they are just going to let the Fox Engine sit there because of their disputes with Hideo.
Yeah..
This engine will be used some way or another.
GOD I HOPE it's a new Z.O.E game that uses this engine