13 different punches
- Jab
- Step in jab
- Body jab
- Left/right uppercut
- Left/right body uppercut
- Left/right hook
- Left/right body hook
- Straight
- Body straight
8 different defensive motions
- Duck
- Left/right duck
- Left/right weave
- Sway back
- Left/right block
They also teach you how to step left/right, forward/back.
The combo system starts light then progresses. Which is good, although if you're like me it kinda started out slow but once you hit the moves, it puts more on you and opens up more combos and stuff.
It's not just an open system where you can jump in and start doing anything and everything all at once. Which is good, gives you something to look forward to. It tracks and monitors workouts, calories and milestones which is good.
The only "achievements" are clothes for the trainers and songs, but there's something cool about hitting 5000 punches, 10000 punches and more. I'm not going to hit 100,000 punches before my game fly is up but i feel it'll be cool to do.
I use my own heart rate monitor as opposed to the games calorie calculator.
Edit: I've noticed after a month of the game that it's not as finicky as I might have thought or possibly led others to believe. As I continue to do the workouts and exercises I've now consistently hit 97-99% on some of the workouts and exercises that I thought were finicky or that struggled with. For instance I got my ass kicked on side steps, for the life of me I always got like an 83%, Id hit the punches but it wouldn't register the side steps. I kept at it, monitored my form. And now I'm very good at side steps (3 stars, high 90 percentage). The game didn't change but I became better and more efficient at my movements.
I can't tell you about the music or songs because the very first thing I did was go into settings and turn the music volume to 0. I don't like working out to music. And the instructions are good, if you listen to them. There will be times when you're tired (from working out) and you might throw a straight but you just throw your arm rather than put your body behind it, one of the trainer instructions is to "make sure you aren't just using your arms" when throwing a hook it'll say "make sure to twist your core" rather than just throw the arm and to "keep your elbows tight" on uppercuts and "keep your elbow at 90 degrees" on hooks. All very good tidbits to make sure your form isnt sloppy.
Theoretically you could just shadowbox, or youtube a Billy blanks tae bo tape but the game actually feeding you combos and you feeling the controller shake when you complete a punch, getting a score and hitting milestones like 15,000 punches thrown is inspiring and motivating in a way the other ways can't provide.
There are also workouts and goals you can set
- Biceps
- Chest
- Core
- Legs
- Calves
- Full body
For the goals. There's
- cardio (weight loss)
- Strength and conditioning
- Maintenence
All in all if it goes lower than $40 and you actually like boxing and like working out. There's not really a reason to not have the game.
To me it's another tool in the toolbox. Between cycling, jumping rope, it's another way to add cardio in the mix and it's fun. Time flies. 45-50 mins goes by like
I think because I'm focused on getting 3 stars and perfecting some combos, just when you get into it it's over then you gotta run it back. Which isn't bad, cause if you were outside playing ball you might play for and hour or 2 if you're having fun.