Yes, Mario is a dedicated platformer, not some arena 3rd person shooter. You're gonna need that shyt to combat other players or enemies. The movement and mechanics in Mario games are timeless breh. If you could run up walls in Mario games you may as well drop all the other mechanics because getting stars, shines, moons, orbs, whatever, would be instant gratification.
Running up walls indefinitely is a powerup in Mario featured in their 3D World series. It can be done in their open world games as well. Because the way running up walls is set up in Warframe, they can cut you off up to a certain point just by adding a hump.
There is almost no point of running up walls in Warframe because most of the game play wasn't designed for that. They just be adding random shyt after player feedback to stay relevant. I can tell a lot of shyt was added way after the fact cause you can get stuck in places sometimes. Got stuck in a fukking ditch for a good 3 minutes yesterday. Amazingly the person I was squadded up with actually waited for me to get out instead of continuing on.