Microsoft / Activision Deal Leaves Sony Stans in Shambles | M$ Wins Fight Against FTC

MeachTheMonster

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I don't think anybody is in shambles over this. TBH it's just throwing another log on the fire. At one point MC Hammer was worth over $30 million. If you gave him $10 more million at that point wouldn't have mattered because he couldn't manage what he had to begin with. It was already in excess of what was needed.

Microsoft hasn't shown the ability to manage the massive amount of studios they have. Giving them more studios isn't going to teach them that just like giving an irresponsible spender more money doesn't teach them to manage money. They're buying studios and whole publishers and letting them run wild just being the money man behind them. Giving irresponsible and undisciplined groups more money solves nothing.
This post is literal #shambles. You dudes make up your own fan fiction and run with it.

The first narrative was that microsoft management was too forceful. They wouldn’t let their devs be creative, and good guy sony just let their devs do whatever they want with as much time as they needed. Both things turned out to be false.

Now y’all have pivoted to saying microsoft doesn’t manage their studios enough and they aren’t releasing good games.

Reality says over the last couple years almost every one of their acquisitions has released very successful games. Earlier this year they announced they had 10 recent games with over 10 million players, that’s probably up to 11 or 12 now with starfield and hifi rush. Don’t sound like a bunch of mismanaged studios going wild to me :comeon:

So after months and even years of meltdowns and accusations that microsft was buying up and killing the industry.

Now the new cope is that none of this matters cause microsoft ain’t gonna do a good job anyway.

Scary times for y’all going forward, based on how y’all reacted with just starfield. The #shambles bout to be crazy when these releases start getting more consistent:wow:
 

Leasy

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I don't think anybody is in shambles over this. TBH it's just throwing another log on the fire. At one point MC Hammer was worth over $30 million. If you gave him $10 more million at that point wouldn't have mattered because he couldn't manage what he had to begin with. It was already in excess of what was needed.

Microsoft hasn't shown the ability to manage the massive amount of studios they have. Giving them more studios isn't going to teach them that just like giving an irresponsible spender more money doesn't teach them to manage money. They're buying studios and whole publishers and letting them run wild just being the money man behind them. Giving irresponsible and undisciplined groups more money solves nothing.

Compared a billion dollar company and industry to MC Hammer brehs


@MeachTheMonster you gotta do the honors breh
 

winb83

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Compared a billion dollar company and industry to MC Hammer brehs


@MeachTheMonster you gotta do the honors breh
I’m comparing the management of Xbox Studios to the management skills of a multi-millionaire that had enough money to live a full life going bankrupt.

Xbox seems to think if we keep adding more studios this will fix things. Meanwhile they gotta bring on Crystal Dynamics and have it leak to the press that studio management is a shyt show.

Xbox has a 20+ year history of mismanagement of studios and IPs and honestly what home grown IP do they have other than Forza? Halo was a Bungie product Microsoft purchased after development started and Gears was bought from Epic. What valuable IPs do they have that were developed in house?
This post is literal #shambles. You dudes make up your own fan fiction and run with it.

The first narrative was that microsoft management was too forceful. They wouldn’t let their devs be creative, and good guy sony just let their devs do whatever they want with as much time as they needed. Both things turned out to be false.

Now y’all have pivoted to saying microsoft doesn’t manage their studios enough and they aren’t releasing good games.

Reality says over the last couple years almost every one of their acquisitions has released very successful games. Earlier this year they announced they had 10 recent games with over 10 million players, that’s probably up to 11 or 12 now with starfield and hifi rush. Don’t sound like a bunch of mismanaged studios going wild to me :comeon:

So after months and even years of meltdowns and accusations that microsft was buying up and killing the industry.

Now the new cope is that none of this matters cause microsoft ain’t gonna do a good job anyway.

Scary times for y’all going forward, based on how y’all reacted with just starfield. The #shambles bout to be crazy when these releases start getting more consistent:wow:
There’s a huge gap between the forcing Bungie to remain with Halo until they wanted to leave Microsoft only to be later purchased by Sony and letting these studios run wild putting franchises like Fable and Perfect Dark in development hell.

Picture Sony demanding Naughty Dog just keep making Uncharted games and not letting them make The Last of Us. Both of those franchises were made by Naughty Dog while Sony already owned them. Most of Microsoft’s big games were either developed by external companies or companies who started or almost finished development before Microsoft purchased them.
 

MeachTheMonster

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There’s a huge gap between the forcing Bungie to remain with Halo until they wanted to leave Microsoft only to be later purchased by Sony and letting these studios run wild putting franchises like Fable and Perfect Dark in development
No game is in development hell. That’s another thing you goofies made up in your head.

Nore did they “force” bungie to do anything. Halo is and has been a very important and lucrative IP for microsoft. IP leads the market, not developers. Bungie didn’t want to work on the IP they owned anymore, which was THE face of the xbox brand.

Microsoft had to chose between owning the IP that was integral to their brand, or letting bungie squander the IP that built their brand.

Seems to have worked out decently for both parties considering the billions of dollars Microsoft had made off the Halo IP this far :ehh:
hell.

Picture Sony demanding Naughty Dog just keep making Uncharted games and not letting them make The Last of Us. Both of those franchises were made by Naughty Dog while Sony already owned them. Most of Microsoft’s big games were either developed by external companies or companies who started or almost finished development before Microsoft purchased them.
Sony owns those IP. They can have other people make sequels, spin-offs, remasters, movies, etc as they see fit.

With Halo, Bungie owned and controlled the IP. It was an amicable split as both parties got what they wanted/needed out of the deal.

And sony cancels and says no to game pitches all the fukkin time. Sony santa monica been prototyping new and different pitches for decades.

What did sony tell them? “get yo ass back out there and make another GOW:ufdup:

You guys just make up these romantic stories about sony and everything xbox is this terribly negative spin.

ND about 5 years late with factions:” It’s all good no problem there”
:hula:
Brand new studio has some growing pains during a worldwide pandemic and takes a bit longer to get a game out than usual: “Development hell, mismanaged by terrible microsoft”

Sony stan’s crazy :mjlol:
 
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Loose

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I’m comparing the management of Xbox Studios to the management skills of a multi-millionaire that had enough money to live a full life going bankrupt.

Xbox seems to think if we keep adding more studios this will fix things. Meanwhile they gotta bring on Crystal Dynamics and have it leak to the press that studio management is a shyt show.

Xbox has a 20+ year history of mismanagement of studios and IPs and honestly what home grown IP do they have other than Forza? Halo was a Bungie product Microsoft purchased after development started and Gears was bought from Epic. What valuable IPs do they have that were developed in house?

There’s a huge gap between the forcing Bungie to remain with Halo until they wanted to leave Microsoft only to be later purchased by Sony and letting these studios run wild putting franchises like Fable and Perfect Dark in development hell.

Picture Sony demanding Naughty Dog just keep making Uncharted games and not letting them make The Last of Us. Both of those franchises were made by Naughty Dog while Sony already owned them. Most of Microsoft’s big games were either developed by external companies or companies who started or almost finished development before Microsoft purchased them.
Sony has closed down multiple studios, including a publisher . All of them have had mismanagement from time to time. This isn't only an xbox issue. SSM had their new ip cancelled and threw back on god of war, it happens.
 

Ezekiel 25:17

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How many Sony gamers out there buy a PS5 just to play COD?:patrice:

Gameplay wise, we're not missing out on anything. Monetary wise, that's hitting Sony's pockets, not ours.
 

Leasy

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How many Sony gamers out there buy a PS5 just to play COD?:patrice:

Gameplay wise, we're not missing out on anything. Monetary wise, that's hitting Sony's pockets, not ours.
90 percent of Sony users play COD etc.. PS is a casual box as 90 percent of those users dont buy PS exclusives according to testimony and court documents.
 
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