32 bit era sucked.. Start of FMV age. poor controls. Arcade ports that were ruined by the PS1's (X-men vs street fighter etc.) lack of memory.
I remember a total of four games from that era fondly-- Xenogears, Suikoden 2, Resident 1/2, Tobal 2
16 bit era-- Megaman x, Zelda Lttp, Super mario world, Sonic 2, Mortal Kombat 2, Street fighter 2, chrono trigger.. What else was really worth mentioning? honestly? Maybe Shinning Force 2 and castlevania X on the Turbo GFX 16 (something that I was lucky enough to have played when it was released in Japan)
Compare that to the windows 3.11/windows 95 era-- Doom, Doom2, mechwarrior 2, SystemShock, Hexen, Dark Forces, Warcraft, Diablo, Dune 2, Indian Jones 2, Sam and Max, Tie Fighter, X-wing, X-wing vs tie fighter, Heavy Gear, MDK, Total annihilation, Battlezone, quake, Falcon 3.0, Wingcommander 2, Descent 2..etc ... Games were just straight-up better then. No hand holding. Extreme difficulty and depth, and no Consoletardness.
the PS2 era just didn't capture me like previous gens did. I think the only games I liked were GTA3, Suikoden 3, Soul caliber and that's about it. It was too Japanese dominant, which gave us crap like Xenosaga and other Garbage FMV heavy and hyper effeminate Japanese games. I may have missed out on gems like KOTOR because I basically was disillusioned in this era and gave up gaming.
360 era had: COD 4, MW2, BLOPS, Half life 2, Portal, Mass Effect 1-3, Fallout 3, Oblivion, Skyrim, FO:NV, Halo 3, castle crashers, Minecraft, Farcry 3, N+, Trials HD, gears of war, bioshock 1, Borderlands 1-2, Dead space, and many more plus online multiplayer versions of all the classic games. It's a superior generation in all respects.