Honestly, do non-soul Japanese action games move that many units? Even stuff from Platinum that are on the switch didn't move that many units. I know it's Korean but you might have the odd game like Stellar Blade moving a lot of units, but I think Hifi rush was not going to do that well commercially. Maybe if they got a push from Sony it would help, but that didn't even help something like Ghostwire.
I think HFR2 might want to remove the music timing thing if they want more appeal because that takes away a lot of potential consumers
I think they could do well to build some more accessbility around it and just add maybe some more popular music. I don’t think there’s much more to the game without the music/rythm aspect
Not really, devil may cry and Nier are like the top of their genre, then you have god of war on the western side
I think they could do well to build some more accessbility around it and just add maybe some more popular music. I don’t think there’s much more to the game without the music/rythm aspect
I feel Nier is the exception because only DMC franchise make major units. I think western action games are different in that regard. I feel ones that are made by Asian developers don't move that many units except for the ones that we've listed. I loved the game and hope I am wrong, but it feels like the game wouldn't move that many sales. However, it's on the publisher to go out and actually market the game to sell people on it. I think tthe studio resurrecting will put more eyes on it like I remember it got player spike after it was announced they were close.
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