Killzone Shadow Fall | PS4 | Out Now

Fatboi1

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New update is out.
ffNwQrZ.jpg


They gonna add team voice chat but have it disabled by default. :snoop:
The battle chatter is something that should've been in day 1, now your characters talk in the match saying things like "Throwing grenade!" or "Spawn beacon set" or w/e similar to BF. You can also change your voice to other characters like Radec or w/e(not unlocked yet.)
 

GoldenGlove

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New update is out.
ffNwQrZ.jpg


They gonna add team voice chat but have it disabled by default. :snoop:
The battle chatter is something that should've been in day 1, now your characters talk in the match saying things like "Throwing grenade!" or "Spawn beacon set" or w/e similar to BF. You can also change your voice to other characters like Radec or w/e(not unlocked yet.)
So people are going to have enable voice chat? I mean there are 12 people on 1 team so I can see why they did that. As long as it's in the game, that's all that matters.
 

Fatboi1

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So people are going to have enable voice chat? I mean there are 12 people on 1 team so I can see why they did that. As long as it's in the game, that's all that matters.
The thing is you wouldn't know that option is even in the game if you're not someone who reads forums or w/e. The mic icon that comes up when speaking i assume doesn't even show if it's disabled so you can be playing and you would think no one is talking.
 

Insensitive

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My biggest problem with the game is some animations
are ridiculously slow.
Crouching and throwing grenades in particular :snoop:
I'm used to it being fast/snappy in games like Battlefield
and even previous killzones like KZ3.
On top of that using grenades when you're surrounded
by your team mates can result in suicides :snoop:
I swear the other night my grenades were bouncing off
a team mates helmet every time I got ready to lob one.
Also they've progressively simplified the class system.
The amount of classes seems to drop with each iteration :laugh:

Outside of that the game is good and plays very differently
from KZ2 and KZ3, reminds me of Kz1 actually with a bit
of Halo and Crysis thrown in.(different as far as level design
the gunplay still "feels" very Killzone like).
Large open levels, different missions, multiple ways to tackle them
and a variety of different weapons really makes going back to play certain levels
over worth while.

Also actually playing "The Patriot" over watching the E3 demo is :ohlawd:
 

GoldenGlove

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The update is pretty nice. Now you can see how many times you died after the matches. It's easier to decipher what progress you're making on the challenges as well.
 

The G.O.D II

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My biggest problem with the game is some animations
are ridiculously slow.
Crouching and throwing grenades in particular :snoop:
I'm used to it being fast/snappy in games like Battlefield
and even previous killzones like KZ3.
On top of that using grenades when you're surrounded
by your team mates can result in suicides :snoop:
I swear the other night my grenades were bouncing off
a team mates helmet every time I got ready to lob one.
Also they've progressively simplified the class system.
The amount of classes seems to drop with each iterati
on :laugh:

Outside of that the game is good and plays very differently
from KZ2 and KZ3, reminds me of Kz1 actually with a bit
of Halo and Crysis thrown in.(different as far as level design
the gunplay still "feels" very Killzone like).
Large open levels, different missions, multiple ways to tackle them
and a variety of different weapons really makes going back to play certain levels
over worth while.

Also actually playing "The Patriot" over watching the E3 demo is :ohlawd:


I fukking hate that shyt. Especially on close quarters like that Park map where dudes stand in doorways all match. You try to toss a gernade over them and that shyt bounces all over them
 

Fatboi1

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Man how do y'all play these 24 player warzones?? shyt is a clusterfukk because these maps are just way too small. It feels like you literally spawn, run to some hot spot where players mostly always are and die from random gunfire. I jumped into a 14 player warzone and the game felt much better. Also adding the battle chatter gave the game a bit of life as before it was way too quiet online. I also didn't remember seeing a few guns i see in some classes before. Next set of maps needs to be large,
 

GoldenGlove

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:heh: @ needing a video to know how to enable voice chat
 
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