You Win Perfect
bow down
they tell you in the game
i wish i could rep you. seeing these old walkthroughs brought back memoriesback then getting online help for a videogame meant going to gamefaqs and reading a long ass text walkthrough
Metal Gear Solid FAQ/Walkthrough for PlayStation by RHendrawan - GameFAQs
Bro hated going through that shyt just to find one part lolback then getting online help for a videogame meant going to gamefaqs and reading a long ass text walkthrough
Metal Gear Solid FAQ/Walkthrough for PlayStation by RHendrawan - GameFAQs
you really think death stranding, Sony’s golden child, a game likely to be more movie than game, won’t get the VR treatment betThat's why cats need to be LEGIT nervous if Kojima decides to make a PlayStation VR game.
Scrolling for an hour just to find the text description of the part you’re stuck atback then getting online help for a videogame meant going to gamefaqs and reading a long ass text walkthrough
Metal Gear Solid FAQ/Walkthrough for PlayStation by RHendrawan - GameFAQs
I never beat him. That's as far as I ever made it in that game to this day.
Just went around Hyrule killing random monsters for MONTHS
Just went around Hyrule killing random monsters for MONTHS
Didn’t think I’d ever continue on
Arkham Asylum also deserves a shoutout for it's creativity. Scarecrow's fear toxin had me thinking my 360 crashedThis is the same game that you had to look at the back of the game case to find the code to call Meryl for the first time.
This type of creativity just doesn't exist in games anymore and is why I consider Kojima one of the GOATS despite the foolishness that happened with MGSVTPP.
MGS on PS1 was full of innovation. Remember Psycho Mantis reading your memory card and telling you about yourself?
I remember losing my mind the first time I fought him and he told me: "Ohhhh you like Suikoooodeeeennn?"
Then he proceeds to tell me how I've been reckless and haven't saved often.
That Psycho Mantis fight is brilliant. Remember when he tells you to put the controller down and makes it move?
I can't think of any other game that had so many unique things going on at once.
The only other game I would say that comes close is Eternal Darkness on gamecube.
You know what's crazy.This is the same game that you had to look at the back of the game case to find the code to call Meryl for the first time.
This type of creativity just doesn't exist in games anymore and is why I consider Kojima one of the GOATS despite the foolishness that happened with MGSVTPP.
MGS on PS1 was full of innovation. Remember Psycho Mantis reading your memory card and telling you about yourself?
I remember losing my mind the first time I fought him and he told me: "Ohhhh you like Suikoooodeeeennn?"
Then he proceeds to tell me how I've been reckless and haven't saved often.
That Psycho Mantis fight is brilliant. Remember when he tells you to put the controller down and makes it move?
I can't think of any other game that had so many unique things going on at once.
The only other game I would say that comes close is Eternal Darkness on gamecube.
Game mags
plugging your controller into the second port? how did folks back then figure it out without the ability to google it?
that shyt woulda stumped me
Everyonewho besides tech geeks and rich a$$holes really had the internet back in '98 brehs?
eventually he also tells you about another way, which is to shoot the statues
who besides tech geeks and rich a$$holes really had the internet back in '98 brehs?
well not everyone was as fortunate as you breh
I didn't get the internet at home till around late '99/early 2000. around the time it became a must to have home internet.