You can still play that way and make more credits now than you would have in the past.I prefer to play manual with no braking lines with above average A.I. Was always fun as a primary tuner guy.
That's what I'm saying. All of the bonus % is based on the difficulty setting.As far as upping difficulty, that's not new to Forza tho, I know you can do that to make more CR(hence why I continue to say you were rewarded for ability and competition). I'm asking about the differences in CR you're making in 7 vs say 6 or FH3 with the same difficulty settings. If they're pushing people towards loot boxes that give out mod cards, I'd assume the CR we're being rewarded with in 7 is going to feel less than Horizon 3 or Motorsport 6. Is there any math done on that yet, or have you yourself seen a noticeable change in the amounts rewarded now vs in the past?
In 6 and fh3 you'd only get an extra 5 or 10% for raising the difficulty.
In 7 you get a lot more. Again I don't have the exact numbers in front of me but on "impossible" you get a +100% bonus.
In previous games you'd have to have all the assists off AND play on "impossible" to get +100%