But you just made this up
this little nikka became a real race car by playing Gran Turismo lmao
its a real simulator, you can actually learn how to drive for real
the forza shyt is some trash, its an arcade game, Project Cars is better than that shyt
All I see is a declining trend in sales and furious sony stans
this little nikka became a real race car by playing Gran Turismo lmao
its a real simulator, you can actually learn how to drive for real
the forza shyt is some trash, its an arcade game, Project Cars is better than that shyt
Yeah I tried the newest shyt and it wasn't impressive to me. I play really close, though, cuz I use a force feedback steering wheel so I notice all the jagged edges and blurry backgrounds. GT is my fav racing series, thoughYou played the most recent demo or the closed beta? The graphics looked really good especially with HDR on the most recent demo even compared to F7 on PC.
You could ask others @spliz
All I see is a declining trend in sales and furious sony stans
Off topic a bit but it's amazing how Driveclub still looks better than all these current racers out
I might eventually pick up GT but right I'm alright with just driveclub
That’s my smilie :DAIGOYANKEE:And still destroying Forza sales
idk what to tell you. Besides the resolution being better on PC for F7 obviously, GT Sport is pretty much edges out F7 in all other aspects.Yeah I tried the newest shyt and it wasn't impressive to me. I play really close, though, cuz I use a force feedback steering wheel so I notice all the jagged edges and blurry backgrounds. GT is my fav racing series, though
For the purposes of our analysis, we looked at Gran Turismo Sport primarily running on PlayStation 4 Pro using its higher resolution 1800p checkerboard mode, while in the case of Forza 7, the lack of Xbox One X code made us settle on the PC version with all settings maxed out and resolution set to native 4K
whereas Forza Motorsport 7 goes way beyond the call of duty, GT Sport takes things to a whole new level. Higher polygon counts on incidental detail - right down to in-cabin air vents
Curiously, Forza 7 appears faster than GT Sport in motion, but this is down a slightly different focal length and the use of a subtle motion blur effect, both of which accentuate speed in the Turn 10 title. When driving, the two games line-up almost identically when racing on a laser-scanned track
Ultimately, whether you're into Gran Turismo or Forza, both games are gorgeous and represent top teams working at peak levels to deliver beautiful, high frame-rate racing games for both consoles (and an exceptional PC version of Forza is the icing on the cake).
The approach and philosophy of the studios may vary, and the implementation of key features in Forza and Gran Turismo reflects very different priorities in development - but the rivalry is real
And this leads to a fascinating question: Polyphony's extreme standards see its models stand up to the most insane level of scrutiny in a way that Forza's models can't quite match. But at the same time, Turn 10 is able to deliver far more cars, making for a release with considerably more content. It's perfectly legitimate to ask which approach is better for the gamer: Polyphony's quest for absolute precision must surely be a key reason why it's so far behind Forza 7 in terms of the sheer range of game content. But at the same time, respect must be given for a developer looking to push the state of the visual arts, and this exacting focus has more impact elsewhere within the game.
idk what to tell you. Besides the resolution being better on PC for F7 obviously, GT Sport is pretty much edges out F7 in all other aspects.
Digital Foundry:
Video:
Article:
http://www.eurogamer.net/articles/di...a-motorsport-7
4K Comparison Images
The lighting in GTS looks sublime.