Uhh.... There's your problem. There's no fun in easy mode. On Challenge/GOW mode is where the combat shines and you really have to make use of your arsenal to conquer your foes. On easy mode I suspect it's just a mash buttons affair to win which can seem boring and repetitive.
The combat in this game is leagues ahead of the combat in the older GOW games and it's easily among the best in any 3d action game. I've played em all and I'd consider it top tier. You really can't enjoy the shyt on easy mode. Those "rooms" you talk about were intense as fukk on challenge mode. The elevator fight when going up to the summit was where I can see on easy mode since it's no challenge you're just probably spamming a few moves waiting to get to the next scene like "okay come on.."
Edit: Zelda has 54 enemies in the game and that includes enemies that are reskins with really nothing different. God of War has 129 including "reskins" which if we compare have different classes like the Draugr which has
I think your complaints are a result of the difficulty you played on. Those "rooms" were some of the most intense parts of the game.
I agree with you man. At the same time the games normal difficulty didnt interest me at all. After killing the troll boss in the beginning and fighting that dude I was like....OK that took way too fukking long, im good on this. Also took more than one combo to kill a generic Draugr. I am Kratos but i cant kill a draugr in one combo? On easy I could. I wasnt being engaged enough on normal difficulty, it just felt more repetitive due to higher health of enemies and having to waste even more time since u cant afford to take a hit.
But let me ask you one question since you brought up the GOAT Ocarina. Which game had more bosses, God of War or OOT