Final Fantasy XV [PS4|XONE]

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Another thing about that too, is that I didn't want to do a lot of post-game playing, as I usually don't for most games, especially big ass rpgs and doubtful of replays for any lengthy ass game either (anything over 20 hours is lengthy to me), so I wanted to get the most bang for my buck in my first playthru as it's quite liable to be my last, regardless of how much I would like the game otherwise. I've always been very curious about the royal arms and acquiring all of them, at the very least, before beating the game. Not that I definitively tho that it was necessary to do, as I had an inkling that it wasn't and seems to be confirmed by the lot of ya'll that it certainly isn't necessary
Exactly. With this i wanted to do everything i wanted to...then proceed to the finish. I didnt know before i got on the boat that that wasnt possible. Real shytty.
 

Kamikaze Revy

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I'm aware and I've not really died before either, except once when some sort of glitch happened. Thing is, I'm not even like trying to "grind" grind per say, just that I was curious of what ends some of the sidequests would lead to, with hopes that at least some would give some good lore/character development/scenes as well as accessing off-the-beaten-path dungeons, areas, bosses, weapons, etc. Moreso, the latter has been true than than the former for sure. But yeah, I never was grinding like in normal RPGs with that specific, "leveling up" thought process in place. However, fighting hunts, bosses and clearing side quests just so happens to net you craploads of experience points, perhaps even in excess, clearly. I don't even over grind with that mechanic in place of trying to do shyt for many "in-game" days and then level up an an expensive motel either, as I treat the squad and game akin to real life in that once it's late enough at night, I take them to the nears inn or camp and just sleep on a daily basis, lol. Plus lacking visibility in darkness and daemon spawn overload makes me not want to trek all night long anyways.

Another thing about that too, is that I didn't want to do a lot of post-game playing, as I usually don't for most games, especially big ass rpgs and doubtful of replays for any lengthy ass game either (anything over 20 hours is lengthy to me), so I wanted to get the most bang for my buck in my first playthru as it's quite liable to be my last, regardless of how much I would like the game otherwise. I've always been very curious about the royal arms and acquiring all of them, at the very least, before beating the game. Not that I definitively tho that it was necessary to do, as I had an inkling that it wasn't and seems to be confirmed by the lot of ya'll that it certainly isn't necessary.
What sucks is that when you see the ending of the game you'll notice how they could have easily made the royal arms play a MUCH bigger role and could have made it unlock a different ending based on finding them all.
If you want to level up fast, build up your XP as much as you have the patience for and stay in one of the more expensive hotels. I held onto my XP until I was at 70k and then stayed at the hotel at the ocean front that cost $10K gil a night. I went from level 33 to 40 (something like that. It was a massive boost).
 
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That was really the nail in the coffin for me.
Once the game turned into a confusing mess with them stripping the combat and having you walk around talking to people for 4 chapters straight I was like "OK I get it, you guys are trying to add a bit more story to an already confusing and bare bones plot. But then when you get to that tower and you have no weapons at all except for the ring it hit me. "What the hell did I do all of that grinding for if they were just going to take away all of my weapons and gear and leave me with a stupid ring to defend myself. Then the final battle, as you go through the city, I don't know if you noticed but they designed it in a way that they wanted you to duck and sneak through alleys to get to the final boss. None of those enemies on your way through the kingdom are meant to be fought. So you sneak your way to the castle and fight Ifrit, which is basically just an HP sponge that you spam potions to fight and then summon shiva to finish it off. The final battle with Ardyn was complete BS hold R1 and O the hold time and heal when your HP gets low. Now strategy at all.
Don't even get me started on how pointless magic is in this game. I'm sure there are people who will be able to point out which items do what and how magic can be used to do amazing things, but they would only be further proving my point; this game is way too easy and it's designed that way on purpose. When you boot up the game it literally tells you this is a final fantasy for beginners and fans. What they didn't tell you is that there would be an incredible emphasis on beginners.
I was pissed when i

tried to engage those enemies in chapter fifteen, was strong enough to smoke everyone SOLO including two giants at once, but fukkin demon wall one shots me repeatedly...i used like 5 elixers and looked him up. This mothefukker has like 500,000 hp, you are SUPPOSED TO RUN. IM MORE PISSED NOW than i was then :heh:
 

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Exactly. With this i wanted to do everything i wanted to...then proceed to the finish. I didnt know before i got on the boat that that wasnt possible. Real shytty.
You actually could have gone back but the game doesn't make that easily understandable to the player. What you have to do is go to a hotel and it will give you the option to sleep or go to the past with the dog umbra. When you select the dog it allows you to go back to the past and do any side missions you wanted to do. Now that you beat the game, you can load up your final save and do some of those old quests.
 

Kamikaze Revy

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What was up with the
love thing with Iris...like i was suggested to give her flowers....and she clearly liked Noctis....and then i got on the boat and the story ends....lmfao
It was stupid. It's like they were teasing at the possibility of giving you a choice who to fall in love with.
 

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I was pissed when i

tried to engage those enemies in chapter fifteen, was strong enough to smoke everyone SOLO including two giants at once, but fukkin demon wall one shots me repeatedly...i used like 5 elixers and looked him up. This mothefukker has like 500,000 hp, you are SUPPOSED TO RUN. IM MORE PISSED NOW than i was then :heh:
All of those monsters are meant to be avoided breh. They made it that way purposely. Thats why grinding in this game is pointless. Level 30 is enough to beat this game. Everything else is overkill. Adamantoise (The giant turtle which is a legendary hunt mission has 1 million hp and doesn't even really attack you. You just hold R1 and O and heal as necessary. No skill at all. Just a huge HP sponge designed to look impressive.
 

Kamikaze Revy

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Definitely what i expected at least on the aries / tifa level.

Damn, i never thought about all this shyt...

I didnt follow the production of this game...was this game THAT rushed?
@RookieToVet followed the production well and knows in detail everything that they had to cut to meet production.
Long story short, we got less than half the game they planned to give us.
I WOULD compare it to the Metal Gear Solid V TPP fiasco but that game at least had the support of 5 games before it so even though it was bare bones as far as the story, fans of the series still had a bunch of other content to pull from to understand what was going on.
This game being the only one leaves the player completely confused for most of the play through.
 
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All of those monsters are meant to be avoided breh. They made it that way purposely. Thats why grinding in this game is pointless. Level 30 is enough to beat this game. Everything else is overkill. Adamantoise (The giant turtle which is a legendary hunt mission has 1 million hp and doesn't even really attack you. You just hold R1 and O and heal as necessary. No skill at all. Just a huge HP sponge designed to look impressive.
Lmmfao

I was legit supposed to run but i was OP and smoked everyone but demonwall until the car came around. Hahaha
 
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nikkas were coming at both @Fatboi1 and @Zeu$ for calling this game out now that everyone got off that hype train and realized this game has a lot of flaws no one defending this shyt as much :mjgrin:
Honestly you wont agree until like chapter 13 and youll want to be done with the game so bad its not even funny.
 

Kamikaze Revy

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nikkas were coming at both @Fatboi1 and @Zeu$ for calling this game out now that everyone got off that hype train and realized this game has a lot of flaws no one defending this shyt as much :mjgrin:
I can't say I blame them. I was in love with the game the first 8 chapters.
You really do have to beat the game to really understand the complaints people have.
 

Kamikaze Revy

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Honestly you wont agree until like chapter 13 and youll want to be done with the game so bad its not even funny.
You're being generous. I think at the end of Chapter 8 most people will be done with this game. I literally plowed through Chapter 9 - 15 because I just wanted it to be over and didn't want to be playing this game for any more days. I was beyond ready to move on. I felt like I was at a point where I wanted to quit but I had already devoted too many hours to just leave the game unfinished. Beating this game was a chore.
 
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I am essentially a super hardcore gamer from birth (dad was in tech ops and i had every system since colecovision as a kid) that fell off during the ps3 era...so im not as in tune with the gaming community as I was before that, and am fairly casual now so im not in tune with the gaming communityy like that anymore...

What is the general consensus on this game? Are our opinions shared?
 
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