Fallout 4 (Official Thread)

Redguard

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Hammerfell
You know i actually did that:lolbron: with my machine gun grenade launcher:banderas: which i never had the opportunity to use:shaq2:
That area felt like it was going to be something, but as usual Obsidian cared more about dialogue than world development:martin: it was just a smaller version of the Quarry, i was done in 2 minutes.:beli:

Now if Bethesda had done it:whew: It would've had a quest, a whole area to explore with more loot to make the player go deeper in:shaq:

Obsidian is no different than Bioware in that they put too much focus in dialogue and everything else suffers because it:yeshrug:Like animations to act out the conversations you put all your effort in:martin::snoop::mindblown::camby:

This. I never finished NV that shyt was boring even tho it had more guns and iron sights ect. It was very bland and after the fukkery in Fallout 3, NV felt like a huge disappointment.

I know a lot of people say NV is better but I have to disagree.

Whith that being said this game looks piff

Nah Fallout 3 was better then NV... I don't give a shyt if the game has good dialogue, if it's empty and kinda boring.



Like how the fukk do you make Las Vegas boring :dahell:

Fallout 3 was way better than NV, anyone who says that NV was better is looking at things from a revisionist perspective. The one thing that I'll say is that NV might have better DLCs overall, other than Broken Steel and The Pitt, every NV DLC was better than F3.

Obsidian got their budget and development time cut in half by Zenimax. There was supposed to be a lot more content (especially for the Legion).
 
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Obsidian was never green-lit to do a full blown sequel(doubt it), they should've did a semi open world game with hubs, and NG+.
 

Redguard

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Obsidian was never green-lit to do a full blown sequel(doubt it), they should've did a semi open world game with hubs, and NG+.

Bethesda should work together with Obsidian on Fallout. Bethesda can work on the game world while Obsidian handles the writing.

I like both FO3 and NV but I felt FO3 was too linear.
 

Why-Fi

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Fallout_4_Perk_Poster_web.jpg
 

Killer Instinct

To live in hearts we leave behind is to never die.
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Makes sense the first one, part 3 was set in D.C. This one set in boston... :ehh:


But the way he was talking made it seem like he'd be involved.
Everyone knew it'd be set in a new location, but it still seemed realistic.
It's nothing for studios to bring back fan favorites and write them into new locations as fanservice.
It is what it is, though.

:yeshrug:
 
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