Epic Games had to rewrite parts of UE5 to keep up with PS5'S SSD.

daze23

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Blazing fast SSD with its amazing I/O throughput still takes 20 minutes to install Miles morales.


But I thought Sony stans said this wouldn’t be the case :dahell:

Somebody please explain???

the optical drive is the bottleneck. that 'Ultimate Edition' includes the Spiderman Remaster, and is around 100GB
 

Deman

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were quick resume sony releasing too much good sht 4 me to save a game n open the next :dry:
 

el_oh_el

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Still holding on I see :mjlol:

The SSD was never gonna be used as RAM

That’s not how these things work.

PS5 games work just like everything else.

Ram is Ram. Storage is storage

Word?:ohhh:

Where was this facet implied otherwise? Be specific.
 

Koba St

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Meachthemoron has to be the most pathetic Stan on this board. His woat tag is well earned :mjlol:

He’s supposed to be a father too. smh
 

winb83

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Blazing fast SSD with its amazing I/O throughput still takes 20 minutes to install Miles morales.


But I thought Sony stans said this wouldn’t be the case :dahell:

Somebody please explain???

Wasn't this supposed to help load times not install times?
 
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