You pulled it out of your ass and it’s based on a faulty premise. But you tried to pass it off as something dude said or implied in his comment
If the Xbox has a stronger CPU, how would
Again how does this make sense if the game is not CPU bound and the Xbox has a stronger CPU anyway
The CPU helps to feed data and distribute data throughout the entire system. In scenarios where the CPU is able to perfectly distribute data without any bottlenecks (like a ‘static’ scene in photo-mode) to the GPU, you can get results such as this photo-mode test.
CPU clock speed is one aspect of CPU performance. CPU cache sizes (measured in KB or MB) and cache speeds, and cache layouts have impact as well. So just looking at CPU A that has 3.6ghz vs CPU B which has 3.5ghz isnt the best way to determine which is better.
GPU cache sizes and cache layouts have impact on runtime performance.
There are lots of moving parts to get games rendered in realtime.
Anyways, yes, its just a theory that I have which is backed up by framerate analysis of next-gen games released so far where PS5 performs similarly or better at comparable settings.