I finally get the hype...I finally do.
Although we're pretty happy with where the Forsaken expansion has taken Destiny 2, it's not without its issues. Chief among them are the addition of masterwork cores as required materials for infusion as well as their rarity, as well as the paltry rate at which exotic gear drops. Bungie is hoping to address both of these issues in an upcoming update.
On the developer's official blog, Bungie detailed how the increase in cost for infusing higher-level items into lower ones happened because it wanted to make that infusion a meaningful choice. However, since masterwork cores were added as a cost for infusion, players have found themselves scrapped for the rare material, discouraging them from infusing items at all. There weren't that many ways to attain masterwork cores; you can currently buy them from the Spider vendor in the Tangled Shore, but they're expensive. You can also get them from dismantling weapons, but that's not a reliable source for them.
Bungie is doing two things to fix the issue. First, it's renaming the item. "When they were created, the definition of a pinnacle item put the emphasis almost entirely on Masterworking," Bungie says. "We expanded that definition in Forsaken, but didn’t update the currency." The new name looks to be "uncommon cores." Second, it's looking to add new ways to get uncommon cores, so players have a steady stream of them. When this update will hit is still up in the air.
Moving on to exotics, Bungie isn't changing too much, but what they are changing is fairly big. "We plan to increase the chance for Exotics to drop something you don’t already have," Bungie says. This has been a fairly large sticking point for players who get that fun dopamine drip from seeing a gold engram drop, only to get a gun they already have for the umpteenth time.
As for the drop rate, that's not changing. In Forsaken there are a dozen or so new exotics that can drop randomly, but the most prominent ones have come in the form of multi-step quests that eventually reward you with a powerful and unique weapon. Bungie has opted for this approach to make exotics "meaningful long-term chases." As with the change to uncommon cores, when this change hits has not been detailed.
Finally, Iron Banner is getting some fairly large tweaks for the next time it rolls around. The biggest change is that the weekly bounties that accompany an Iron Banner event will now all offer powerful gear. The bounties themselves are also easier to accomplish. "One of the goals we have for Iron Banner is that it’s an opportunity for lower-Power players to catch up or reengage in their pursuit of Power," said Bungie senior designer Jeremiah Pieschl. "Based on your feedback and our analytics, we’re not meeting that goal."
Destiny 2 Players Can Expect More Masterwork Cores, Better Exotic Drops Soon
Goodness that's a lot of work to get that gun.It took me around 40 games of Gambit to get the malfeasance quest and I get a really sad message from a solo player after we burned our primeval.
Hit him with the and moved on though.
You're still stuck on season 1 guns breh. If you're not using a decently rolled Chattering Bone you lawstGoodness that's a lot of work to get that gun.
I don't even use handguns like that in this game.
Mainly mida multi tool and ghost primus for me.
Keeps me well rounded for all the game modes.
Those the guns I like. I have them leveled up to be my strongest.You're still stuck on season 1 guns breh. If you're not using a decently rolled Chattering Bone you lawst
It's a raid gun yh, it's fire. One fun part about Destiny is trying new (& sometimes better) stuff. Using Mida Multi (a D1 gun) & the Leviathan auto is short-changing yourself. We have random rolls back! There so many dope weapons that you could be enjoying instead.Those the guns I like. I have them leveled up to be my strongest.
Never heard of the chattering bone. Just googled it. Is it only unlocked through the raid?
I've been meaning to check out a list of what the best weapons are now.
Honestly, I've never focused on going for the OP guns or whatever. I just stick with what works for me and roll them so that they stay at the highest light possible.
I'm not that stubborn with the armor. I pretty much rock whatever has the highest light with little regard for the aesthetics. (Even though I did catch a dope exotic decoration for my armor recently)
I've heard it's complete trash, but the amount of Rng to get it, and the fact that you have to rely on teammates is stupid. The way they handled Wish Ender is better imo. Hoping it gets some sort of buff like Thorn did in D1 though.Goodness that's a lot of work to get that gun.
I don't even use handguns like that in this game.
Mainly mida multi tool and ghost primus for me.
Keeps me well rounded for all the game modes.
The 180s are the shyt now. Got a Trust to drop in Gambit with Firefly. Headshots on trash mobs are too easy. Will take it into Crucible eventually.Goodness that's a lot of work to get that gun.
I don't even use handguns like that in this game.
Mainly mida multi tool and ghost primus for me.
Keeps me well rounded for all the game modes.
The 180s are the shyt now. Got a Trust to drop in Gambit with Firefly. Headshots on trash mobs are too easy. Will take it into Crucible eventually.
I've heard it's complete trash, but the amount of Rng to get it, and the fact that you have to rely on teammates is stupid. The way they handled Wish Ender is better imo. Hoping it gets some sort of buff like Thorn did in D1 though.
I got Trust to drop twice in Gambit last night.The 180s are the shyt now. Got a Trust to drop in Gambit with Firefly. Headshots on trash mobs are too easy. Will take it into Crucible eventually.
I'm gonna need all the help I can get anyway.That sleeper stimulant changed everything with this game. Made missions, strikes, gambits and everything way too easy now.