Demon's Souls (PS5)

old pig

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I'll explain as best I know from experience and other's acclaim of the game.

Firstly, upon the release of this game in itself, the gaming industry was very fixated on putting out games that were very hands-on with telling you how to play you game, telling you every step along the way to go, being elongated tutorials and hand-holding. They also tended to be heavy exposition in pacing and story-telling, loaded with cut scenes and general "filler" for story beats. And as far as outright gameplay, a lot of them lend on quick-time events, can be considered "button mashy", or pay to win or auto-aim games that lowered the skill ceiling and overall just lacking challenge due to no consequences for most of your actions in death. Souls games are absolutely none of these things...the very anti-thesis to them to be frank.

And with that, comes a very deliberate, tactical, challenging base that rewards playing good and really crushes playing badly. So badly that it's downright frustrating to lose, cuz of you losing practically everything, you currency, your progress, etc. This all ties into the gameplay loop that feels like none other when you actually conquer what was repeatedly giving you soul-crushing defeats prior. So it gives you a very rewarding feeling of earned progress. Add to that, the lore and world building that's not thrust on you, but just sprinkled and mostly hinted at, so it doesn't feel as spoon fed as most games that do all the previously mentioned beats for storying telling and pacing.

Now my question for you, good sir, are you and @South Paw one and the same person? Cuz it looks odd, if not suspicious that ya'll both in this thread round the same time, lol.

appreciate this and on that note I’m skipping the game...I’m not the target audience for this game...sounds like sekiro as far as gameplay...I’m not paying $60 to feel like shyt
 

Batsute

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I'll explain as best I know from experience and other's acclaim of the game.

Firstly, upon the release of this game in itself, the gaming industry was very fixated on putting out games that were very hands-on with telling you how to play you game, telling you every step along the way to go, being elongated tutorials and hand-holding. They also tended to be heavy exposition in pacing and story-telling, loaded with cut scenes and general "filler" for story beats. And as far as outright gameplay, a lot of them lend on quick-time events, can be considered "button mashy", or pay to win or auto-aim games that lowered the skill ceiling and overall just lacking challenge due to no consequences for most of your actions in death. Souls games are absolutely none of these things...the very anti-thesis to them to be frank.

And with that, comes a very deliberate, tactical, challenging base that rewards playing good and really crushes playing badly. So badly that it's downright frustrating to lose, cuz of you losing practically everything, you currency, your progress, etc. This all ties into the gameplay loop that feels like none other when you actually conquer what was repeatedly giving you soul-crushing defeats prior. So it gives you a very rewarding feeling of earned progress. Add to that, the lore and world building that's not thrust on you, but just sprinkled and mostly hinted at, so it doesn't feel as spoon fed as most games that do all the previously mentioned beats for storying telling and pacing.

Now my question for you, good sir, are you and @South Paw one and the same person? Cuz it looks odd, if not suspicious that ya'll both in this thread round the same time, lol.

Exactly why I got hooked on Bloodborne. I was so pissed streaming it when Logarius pushed my shyt in repeatedly, I’m at the lamp thinking should I cash in on these echoes to level up. I legit walked away and came back to that lamp 5 times as my stream is laughing at me.

Said fukk that bytch ass boss he ain’t gonna make me run to no doll, and beat him on the next go around.
 

Gizmo_Duck

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Souls games are the best rpg’s you play it exactly the way you want and you never feel bored with the difficulty.

I remember by mid-point in ghost of tsushima i just felt like a god, even teh stronger enemies were chumps after a while. Dark souls is good because it has the role playing mechanics where you get stronger but you can still get your ass handed to you by weaker enemies if you play wreck less or let your guard down.

Also the sense of mystery and discovery with souls games are unmatched. Dropping into a random hole will sometimes mean death or a whole secret passage with hidden armor.

Love it! Only game I disliked in the series so far was dark souls 2. Felt janky af. I won’t play a souls style game without Miyazaki directing it. It felt like durk souls Chinese knock off edition
 

Regular_P

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appreciate this and on that note I’m skipping the game...I’m not the target audience for this game...sounds like sekiro as far as gameplay...I’m not paying $60 to feel like shyt
It doesn't play like Sekiro. I love all the Souls games but I did not like Sekiro. Didn't click with me at all. Demon's Souls is definitely tough but it's fair and the gameplay is way better than Sekiro, imo.

That game forces you to play a specific way. There's multiple ways to play Demon's Souls
 

old pig

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It doesn't play like Sekiro. I love all the Souls games but I did not like Sekiro. Didn't click with me at all. Demon's Souls is definitely tough but it's fair and the gameplay is way better than Sekiro, imo.

That game forces you to play a specific way. There's multiple ways to play Demon's Souls

you can’t change the difficulty settings...that’s enough for me to tap out immediately
 

lamont614

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I beat god of war on the hardest difficulty can I play this ?

I beat all the valks too?

:lupe:
 
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Lootpack

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:ohhh:

One of these dudes was standing on the other side of the bridge waiting for me to pull up, so I did.

Game over screen immediately

:dead:
Right before taking a step towards them, a guiding message popped up saying "Bad time for fighting" :pachaha::hubie:

Me:

About face

48f.gif
 

5n0man

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Im actually liking this :leon:

Its a challenge but it doesnt feel cheap. Farthest i can get now is some guy on a bridge who one shots me with this long ass sword :heh:

Its starting to click tho :wow:

Don’t try and fight the red eyed guys lol those are like mini-bosses, come back later for them

Dont listen to weak casual shyt.

:hhh:


Block his attack then get behind him and visceral attack him. He shouldn't be able to get a hit off.

shyts easy as fukk.
 

Monsanto

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After 15 deaths I finally beat the Phlanx level, one time needed for the boss.

Stupid deaths include: fighting a soldier and losing my footing, falling off of the bridge.
:pachaha:
Rolling into the boulder shed to open it.
:snoop:

Getting involved in fights that weren't my business and getting killed.

:beli:
 
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