Death Stranding | PS4/PS5/PC | Out Now

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The trailer has nothing to do with the game apparently. They don't even have an engine yet.

I'm expecting a 2019 release date.

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Kamikaze Revy

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Kojima Confirms Death Stranding Is An Open-World, Action Game

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Kojima is going big for his first post-Konami game. At Sony's pre-TGS conference, he took the stage to reveal more about his mysterious project, Death Stranding.

Death Stranding will be an open-world action game with online components. He says the open world will have a degree of freedom and focus on strong story elements. Kojima isn't ready to reveal what this will entail, but talked about wanting to connect players all "by a rope or strand element." As is the theme of his game, he wants story, game, and world view all connected by a strand. Kojima also announced that an engine has been selected for the game, but he didn't say which, and that the game will accommodate 4K and HDR to give the player the most vivid images.

Before peeling off the stage, Kojima stated one last time his goal with his new studio Kojima Productions, that he wants to prove that an indie studio can create "triple-A, world class" masterpieces.

Time will tell how that pans out, but at least we know some progress is being made on the game.

Kojima will be on stage on September 18 at TGS to discuss more about Death Stranding.
Kojima Confirms Death Stranding Is An Open-World, Action Game
 

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Hideo Kojima Shares More on Death Stranding at TGS 2016; Will Feature Online Elements, Open World, 4K/HDR Support

Originally revealed during this year’s E3 2016, the upcoming Death Stranding will be the first new project from Hideo Kojima after last year’s Metal Gear Solid V: The Phantom Pain, with more information on the title having been shared by Kojima himself.

During today’s broadcast at Tokyo Game Show 2016, Hideo Kojima presented more information on Death Stranding and what to expect, with Kojima explaining that the title will be an “action, open-world” title and that the game will also feature online elements.

Specifically, Kojima explained that the “theme” of the game “is to connect,” where players will be “connected by a strand/ropelike element” while playing and will be connected to one another by different elements, though we’ll have to wait and see for more specific information on how that will be integrated into the game.

Kojima also shared that at this time, an engine for the title has been decided and development of the game will soon be under way, while also explaining that Death Stranding will also “plan to accommodate 4K and HDR,” most likely in support of the upcoming PS4 Pro console coming later this year.

Death Stranding is currently in development by Kojima Productions.
 

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Hideo Kojima Shares More on Death Stranding at TGS 2016; Will Feature Online Elements, Open World, 4K/HDR Support

Originally revealed during this year’s E3 2016, the upcoming Death Stranding will be the first new project from Hideo Kojima after last year’s Metal Gear Solid V: The Phantom Pain, with more information on the title having been shared by Kojima himself.

During today’s broadcast at Tokyo Game Show 2016, Hideo Kojima presented more information on Death Stranding and what to expect, with Kojima explaining that the title will be an “action, open-world” title and that the game will also feature online elements.

Specifically, Kojima explained that the “theme” of the game “is to connect,” where players will be “connected by a strand/ropelike element” while playing and will be connected to one another by different elements, though we’ll have to wait and see for more specific information on how that will be integrated into the game.

Kojima also shared that at this time, an engine for the title has been decided and development of the game will soon be under way, while also explaining that Death Stranding will also “plan to accommodate 4K and HDR,” most likely in support of the upcoming PS4 Pro console coming later this year.

Death Stranding is currently in development by Kojima Productions.
Open world ? Kojima haven't you learned
 
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