Flexington
All Star
I may try after the parade as well. I was struggling with ”when“ to do the DLC, I don’t want to do it too late to where it doesn’t make sense story wise.
I started a new character. I just started the dlc after the parade mission
Can you use the same character that you created to play the DLC?
they added a lot of new stuff to early missions
i been rocking that flame katana since the start of act 2 im deflecting bullets like a motherfukking jedi between cooldowns
Don't use Warp Dancer.Working on this pistol + katana build: Cyberpunk 2077 Ninja Build
The Ninja build reigns supreme as one of the swiftest character configurations, empowering you to slice through adversaries with finesse when speed is paramount. Thanks to the newly introduced stealth skills and reflex attributes in the 2.0 update, you can now channel your inner samurai within Night City, deftly evading and dispatching foes in a stylish manner.
The Ninja build offers a dynamic blend of hacking abilities and stealthy melee combat, allowing for a lethal and elusive approach to encounters.
To construct a formidable Ninja build in Cyberpunk 2077 2.0, follow these recommendations for point distribution and equipment selection:
For an in-depth understanding of this build and strategic tips on distributing your Perk and Attribute points, refer to the Ninja Build Planner available in the game.
- Attribute Points Distribution: Allocate 9 points to Body, 20 to Reflexes, 9 to Technical Ability, 14 to Intelligence, and 20 to Cool.
- Essential Perks: Acquire the following perks - Dash, Slaughterhouse, Lead and Steel, Opportunist, Tailwind, Sharpshooter, Killer Instinct, Ninjutsu, Vanishing Act, and Style over Substance.
- Masterful Finisher Move: Incorporate Bladerunner into your arsenal.
- Crucial Cyberware Mods: Equip Kerenzikov, Microrotors, and QianT “Warp Dancer” Sandevistan Mk.5.
- Recommended Weapons: Consider arming yourself with the Errata Thermal Katana, Seraph Pistol equipped with a Suppressor, and the Psalm 11:6 Assault Rifle, also fitted with a Suppressor.
Don't use Warp Dancer.
Like, for anything. At all.
Running 14 to Intelligence and 9 to Technical is also... a choice.
A bad one, too.
You're using a Sandevistan but running 14 Int points for a build that, by definition, can't use a cyberdeck (because of Sandy), on top of being a point short of being able to get tier 3 INT skills, while also being 2 points away from a RAM upgrade. So either it needs an extra INT point which'll nerf another skill, or it needs to pivot back to hacking, in which case the Sandevistan is out so either 20 Cool or 20 Reflexes are wasted.
This build is violently inefficient if you're going for a ninja playstyle. Speaking as someone currently doing it... Drop the Intelligence, go 20 in Technical, run Edgerunner and you can overload on cyberware. Which'll give you way more advantages than... anything from Intelligence at all. My Sandevistan cooldown in combat is in the single digits and my native crit chance is 50%~
Running INT on a non-netrunner build focused on melee is... like running INT on a D&D Barbarian. What's it for? Like legit: what's it for? Smart Weapons? Literally the worst gun type for time dilation.
Thanks for the advice but what's wrong with Warp Dancer? All is does is slow time and shyt. Is there something better.. wtf is edgerunner...*googles* holy shyt I guess I should watch this anime first...Don't use Warp Dancer.
Like, for anything. At all.
Running 14 to Intelligence and 9 to Technical is also... a choice.
A bad one, too.
You're using a Sandevistan but running 14 Int points for a build that, by definition, can't use a cyberdeck (because of Sandy), on top of being a point short of being able to get tier 3 INT skills, while also being 2 points away from a RAM upgrade. So either it needs an extra INT point which'll nerf another skill, or it needs to pivot back to hacking, in which case the Sandevistan is out so either 20 Cool or 20 Reflexes are wasted.
This build is violently inefficient if you're going for a ninja playstyle. Speaking as someone currently doing it... Drop the Intelligence, go 20 in Technical, run Edgerunner and you can overload on cyberware. Which'll give you way more advantages than... anything from Intelligence at all. My Sandevistan cooldown in combat is in the single digits and my native crit chance is 50%~
Running INT on a non-netrunner build focused on melee is... like running INT on a D&D Barbarian. What's it for? Like legit: what's it for? Smart Weapons? Literally the worst gun type for time dilation.